Eduardo Bart
|
5c35938a92
|
many graphics performance tweaks
* use hardware vertex buffers (video memory)
* cache text drawing with vertex buffers instead of framebuffers
* avoid recalculating texture transformation matrix
|
2012-03-20 16:10:04 -03:00 |
Eduardo Bart
|
b46d4c4d5f
|
non relevant changes
|
2012-03-16 10:31:21 -03:00 |
Eduardo Bart
|
9db7bd2602
|
rework map rendering
|
2012-01-29 22:00:12 -02:00 |
Henrique Santiago
|
1b83126ed5
|
separator fix, fix draw outside map
|
2012-01-05 16:34:53 -02:00 |
Eduardo Bart
|
9104305f37
|
update copyright notice
|
2012-01-02 14:59:24 -02:00 |
Henrique Santiago
|
d67442dc49
|
introduce statictext
|
2011-12-29 15:45:59 -02:00 |
Henrique Santiago
|
ad82c549b8
|
walk fixed, animated text changes
|
2011-12-29 05:08:02 -02:00 |
Henrique Santiago
|
df0f2febe6
|
more rework
|
2011-12-27 00:18:15 -02:00 |
Henrique Santiago
|
5830a3dc3e
|
animated text
|
2011-12-26 09:53:16 -02:00 |