Commit Graph

14 Commits

Author SHA1 Message Date
Eduardo Bart c01b32b032 rework log function and protocol
* remove some protocol ifdefs, replace with game features system
2012-05-28 19:04:44 -03:00
Eduardo Bart 58d76e255d begin implementing OpenGL 1.0 engine
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart 5c35938a92 many graphics performance tweaks
* use hardware vertex buffers (video memory)
* cache text drawing with vertex buffers instead of framebuffers
* avoid recalculating texture transformation matrix
2012-03-20 16:10:04 -03:00
Eduardo Bart b46d4c4d5f non relevant changes 2012-03-16 10:31:21 -03:00
Eduardo Bart 05f649cdeb rework speak types 2012-02-02 22:25:18 -02:00
Eduardo Bart a4546942d2 draw yells outside screen range 2012-02-02 19:28:53 -02:00
Eduardo Bart 9db7bd2602 rework map rendering 2012-01-29 22:00:12 -02:00
Eduardo Bart cfcc3fd428 fix death issues, improve text messages 2012-01-25 12:56:17 -02:00
Eduardo Bart c7619316bb display 'you are dead message' on death, support speak/text messages in multiprotocol 2012-01-08 16:29:41 -02:00
Eduardo Bart fbaa7c8c43 changes to wotk with protocol 860 2012-01-08 13:42:23 -02:00
Henrique Santiago 1b83126ed5 separator fix, fix draw outside map 2012-01-05 16:34:53 -02:00
Eduardo Bart 9104305f37 update copyright notice 2012-01-02 14:59:24 -02:00
Henrique Santiago ded2133e7c fix particle removal, static messages colors 2011-12-30 06:19:43 -02:00
Henrique Santiago d67442dc49 introduce statictext 2011-12-29 15:45:59 -02:00