Eduardo Bart
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5e176ca6d1
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fix in cmake configuration for LuaJIT and OpenGL ES
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2012-05-13 09:15:30 -03:00 |
Eduardo Bart
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df0147cf64
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remove usage of libpng with custom save_png
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2012-04-28 21:16:22 -03:00 |
Eduardo Bart
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cc965bb77b
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add libpng as dependency
* NOTE: you will need to download the new required libraries
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2012-04-28 19:02:57 -03:00 |
Eduardo Bart
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f14706206a
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continue implementing new graphics engine
* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
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2012-04-20 07:16:03 -03:00 |
Eduardo Bart
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a4a00a49fe
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cmake option to use luajit
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2012-04-16 10:57:24 -03:00 |
Henrique Santiago
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341898f1d0
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add cmake toolchain for crosscompiling with w64-minwg32
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2012-04-14 20:00:04 -03:00 |
Eduardo Bart
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cb7bd521d2
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fix compilation on win32
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2012-04-13 21:14:25 -03:00 |
Eduardo Bart
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c4525059ce
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implement basic sound engine using OpenAL
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2012-04-13 16:54:08 -03:00 |
Eduardo Bart
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d597335135
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make work on win32 again using GLEW
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2011-12-29 16:21:58 -02:00 |
Eduardo Bart
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ffeb34e0e7
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make framework more flexible, split cmake files
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2011-12-05 04:44:40 -02:00 |