Commit Graph

17 Commits

Author SHA1 Message Date
Gabriel Pedro 04b516a1a0 Update copyright for 2015 2015-03-04 10:36:51 -04:00
BenDol 0ad45d6826 Added 2 global functions for Position & g_map.getTiles(). 2014-05-31 15:47:18 +12:00
BenDol 547b18db9a Update copyright for 2014 2014-04-01 18:36:42 +13:00
Ahmed Samy eb4fb4ff41 Animations are now optional
The default behaviour is still there though.
2013-12-14 18:48:18 +02:00
Ahmed Samy 066638e7c0 mapio: don't add description twice 2013-12-07 02:27:21 +02:00
Ahmed Samy 537508021e Make g_map.findItemsById return a map instead of a vector 2013-09-02 17:53:32 +00:00
Ahmed Samy e741a62ce9 g_map.findItemsByid 2013-08-31 01:18:17 +00:00
Ahmed Samy 56d6ef6642 Introduce 4 new functions:
- g_map.beginGhostMode(float opacity)
- g_map.endGhostMode()
- UIMap::movePixels(int x, int y)
- MapView::move(int x, int y)
2013-08-30 01:54:36 +00:00
Ahmed Samy 520baa28ea Move "getNPC" that was introduced in commit
00729bbc2e
from Spawn to CreatureType

I didn't have a closer look at how his code was structured, what he
basically did
is that he set all creatures in a spawn as NPC's even if it's a monster
which is
so erroneous.

Highlights:
- Add branch prediction macros
- Minor code style fixes & some others

Hopefully the branch prediction thing will speed up OTB since it's
awfully slow.
2013-08-27 03:40:18 +02:00
Ahmed Samy 32647f11bf Introduce 2 new functions to Map
- g_map.colorizeThing
- g_map.removeThingColor
2013-08-24 00:09:56 +02:00
Ahmed Samy 5df3ec8cf2 More cleanups
Also, bind map descriptions auxiliar functions
2013-08-23 01:55:15 +02:00
Allan Ference 5eabf6f518 Optional and configurable zone colors 2013-08-17 23:06:58 +02:00
Allan Ference 1ea2b380ca Disregard progressbar 2013-08-09 17:35:56 +02:00
Eduardo Bart 6966221e39 Fixes and improvements in find path 2013-01-27 16:58:44 -02:00
Eduardo Bart ae731ddefc Rework minimap rendering 2013-01-20 21:17:56 -02:00
Eduardo Bart cce2976156 Many enhancements in client API
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart 122577a916 Just rename some files
* Fix a server ping issue
2013-01-08 16:32:05 -02:00