Eduardo Bart
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e611734396
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remove game state classes
scripting improvements
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13 years ago |
Eduardo Bart
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a3901b0251
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merge
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13 years ago |
Eduardo Bart
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50b99a75b9
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lua scripting
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13 years ago |
Henrique Santiago
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8952bddb7a
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init network
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13 years ago |
Eduardo Bart
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bb05338190
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first script stuff (still ugly and under experiments)
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13 years ago |
Eduardo Bart
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c0fce81238
|
ahn?
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13 years ago |
Eduardo Bart
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92ac4093a4
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skin coloring fixes
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13 years ago |
Eduardo Bart
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bc7fbcca16
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fix gcc 4.4 compile error
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13 years ago |
Eduardo Bart
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83b166e91e
|
use boost stuff
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13 years ago |
Eduardo Bart
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08b6563fd5
|
remove lambdas
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13 years ago |
Eduardo Bart
|
1f78f93096
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refactoring paths and includes
|
13 years ago |
Eduardo Bart
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5de660a20e
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fix leaks
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13 years ago |
Eduardo Bart
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f2bdc89d8d
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window ui
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13 years ago |
Eduardo Bart
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e94024de67
|
ui skinning
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13 years ago |
Eduardo Bart
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6e8df399c9
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render do main menu
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13 years ago |
Eduardo Bart
|
4c6d1269a0
|
first gui stuff
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13 years ago |
Eduardo Bart
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8a33e0cf19
|
text align rendering
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13 years ago |
Eduardo Bart
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f3df212793
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advanced text render
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13 years ago |
Eduardo Bart
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21bcbf9a97
|
compilation fixes
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13 years ago |
Eduardo Bart
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f3eaf3f726
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fps counter
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13 years ago |
Eduardo Bart
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b1ec45783e
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rename g_config
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13 years ago |
Eduardo Bart
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12cdefff38
|
refactoring some stuff
|
13 years ago |
Andre Antunes
|
43001f40b7
|
adding convertType and minor changes
|
13 years ago |
Eduardo Bart
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d29b139321
|
use C++0x, change prerequisites headers
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13 years ago |
Eduardo Bart
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c40b827828
|
texture manager with weak ptr
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13 years ago |
Eduardo Bart
|
caded3285c
|
init on screen center on first startup
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13 years ago |
Eduardo Bart
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2339e05b34
|
merging
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13 years ago |
Eduardo Bart
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e1b5d52b07
|
x11 maximized and coords x,y
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13 years ago |
Henrique Santiago
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c133706890
|
app name as variable
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13 years ago |
Henrique Santiago
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e0cfab3dd2
|
win32 preferences, bug fixes
|
13 years ago |
Eduardo Bart
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7ab8b17bf6
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move some codes, fix bugs
|
13 years ago |
Henrique Santiago
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3164d7e691
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textureloader - png fix, SIGQUIT removed
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13 years ago |
Henrique Santiago
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c70e27494c
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textureloader - png - loading from memory without fmemopen
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13 years ago |
Eduardo Bart
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b2c61760e5
|
framework
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13 years ago |
Eduardo Bart
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3d0b191199
|
basic drawing functions
powerfull Point, Rect, Size, Color classes
prerequesites header
|
14 years ago |
Eduardo Bart
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4102ae093c
|
FBO working as expected, render background on menu state
|
14 years ago |
Eduardo Bart
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4b2886ebec
|
FBO, game states
|
14 years ago |
Eduardo Bart
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b6f1a18beb
|
basic resource manager implementation
load/save configurations files in user home
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14 years ago |
Eduardo Bart
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d121154932
|
config manager using yaml
logger improvements
more documentation
|
14 years ago |
Eduardo Bart
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f43e2bde48
|
* license
* authors
* readme
* roadmap
|
14 years ago |
Eduardo Bart
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f58ce52be8
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* basic core design (Platform, Engine, Graphics classes)
* logger
* x11 platform implementation
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14 years ago |