Commit Graph

10 Commits

Author SHA1 Message Date
Eduardo Bart 1d2f6c7e9f enable text-auto-resize for width 2012-04-10 23:59:05 -03:00
Eduardo Bart 58d9426be8 small changes
* show protocol version on background
* make 860 the default protocol
* avoid more crashes on mapview
* activa crash handler by default
2012-03-28 16:32:18 -03:00
Eduardo Bart 33458a3e39 modules changes
* speedup widget destruction checks
* rework outfit module using grid layout and the new design
* fixes in console, terminal, textmessage modules
2012-03-22 18:47:52 -03:00
Eduardo Bart c0611bfe2a restore some game functionallity
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart 26629cf77c woops! 2012-03-16 10:35:27 -03:00
Eduardo Bart a24212d4de back to otclient dev, with new background!
* show otclient version in background
* disable about module (don't really need it)
* new function for formating strings like sprintf, Fw::formatString
* new nice background (taken from RPG maker XV)
* update contact information in README
* fix text rendering issues with opacity
2012-03-16 10:31:21 -03:00
Eduardo Bart 46df3c7dbe some window moving 2012-02-06 22:41:53 -02:00
Eduardo Bart a1374baee1 major UIWidget rewrite with new features 2012-01-10 20:13:40 -02:00
Eduardo Bart 4620f71444 fix game losing focus, handle enter/escape on add vip window 2012-01-05 16:31:52 -02:00
Eduardo Bart cf0aab6d4d reorganize modules 2011-12-05 16:39:33 -02:00