Ahmed Samy
04515ffbb8
Fix map move pixels function
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Thanks to @dalkon for this.
2013-12-11 18:36:31 +02:00
conde2
4dcb30110f
Use of clamp
2013-12-01 00:48:36 -02:00
Ahmed Samy
25d3019d1a
force use of template version of std::min/max
2013-11-14 00:02:47 +02:00
Ahmed Samy
1711d8bdaf
Revert "replace all std::min/std::max with just min/max"
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This reverts commit 28d967ccce
.
2013-11-13 23:53:54 +02:00
Ahmed Samy
28d967ccce
replace all std::min/std::max with just min/max
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This errors out in MSVC since the inclusion of winsock2.h, CL uses the
macro not the template version.
2013-11-13 23:48:10 +02:00
Ahmed Samy
56d6ef6642
Introduce 4 new functions:
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- g_map.beginGhostMode(float opacity)
- g_map.endGhostMode()
- UIMap::movePixels(int x, int y)
- MapView::move(int x, int y)
2013-08-30 01:54:36 +00:00
Joao Pasqualini Costa
6ef3508362
Properly Fix #301
2013-03-14 20:57:02 -03:00
Eduardo Bart
06e2b6eca2
Platform fixes and rework ping
2013-02-24 22:16:45 -03:00
BeniS
6cd71ea02e
Closes #236
2013-02-02 03:38:17 +13:00
Eduardo Bart
8d6ccb8d83
Fixes to compile with clang
2013-01-29 14:35:20 -02:00
Eduardo Bart
32c5f4285b
Closes #210
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* And minor adjustments
2013-01-25 17:26:51 -02:00
Eduardo Bart
0a91fff82a
Textedit improvements
2013-01-25 11:17:59 -02:00
Eduardo Bart
ae731ddefc
Rework minimap rendering
2013-01-20 21:17:56 -02:00
Eduardo Bart
cce2976156
Many enhancements in client API
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* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart
122577a916
Just rename some files
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* Fix a server ping issue
2013-01-08 16:32:05 -02:00