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Eduardo Bart 033f14780d
make otml simpler and easier to use, improve error handling/exceptions
13 years ago
..
const.h draw health bars but still incorrect 13 years ago
creature.cpp draw health bars but still incorrect 13 years ago
creature.h creature walk, fps fix (map duplicate items fix with clean), some protocol parses 13 years ago
datmanager.cpp make otml simpler and easier to use, improve error handling/exceptions 13 years ago
datmanager.h make otml simpler and easier to use, improve error handling/exceptions 13 years ago
declarations.h more refactoring 13 years ago
effect.cpp effect delete restored 13 years ago
effect.h display motd message only once, remove update loop, use g_platform.getTicks() instead 13 years ago
game.cpp creature walk, fps fix (map duplicate items fix with clean), some protocol parses 13 years ago
game.h creature walk, fps fix (map duplicate items fix with clean), some protocol parses 13 years ago
item.cpp more refactoring 13 years ago
item.h revise network system 13 years ago
localplayer.cpp more refactoring 13 years ago
localplayer.h more refactoring 13 years ago
map.cpp effect delete restored 13 years ago
map.h effect delete restored 13 years ago
player.h more refactoring 13 years ago
spritemanager.cpp make otml simpler and easier to use, improve error handling/exceptions 13 years ago
spritemanager.h cache sprites masks 13 years ago
thing.cpp head outfit color fix 13 years ago
thing.h outfit colors 13 years ago
thingattributes.h outfit colors 13 years ago
tile.cpp effect delete restored 13 years ago
tile.h effect delete restored 13 years ago