139 lines
3.4 KiB
Lua
139 lines
3.4 KiB
Lua
Skins = { }
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-- private variables
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local defaultSkinName = 'Default'
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local installedSkins
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local currentSkin
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local skinComboBox
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-- private functions
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local function onSkinComboBoxOptionChange(self, optionText, optionData)
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if Skins.setSkin(optionText) then
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g_settings.set('skin', optionText)
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g_textures.clearTexturesCache()
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g_modules.reloadModules()
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end
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end
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local function getSkinPath(name)
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local current = getfsrcpath()
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return g_resources.getRealDir(current) .. current .. '/skins/' .. string.lower(name)
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end
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-- public functions
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function Skins.init()
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installedSkins = {}
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Skins.installSkins('skins')
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if installedSkins[defaultSkinName] then
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g_resources.addSearchPath(getSkinPath(defaultSkinName), 0)
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end
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local userSkinName = g_settings.get('skin', 'false')
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if userSkinName ~= 'false' and Skins.setSkin(userSkinName) then
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pdebug('Using configured skin: ' .. userSkinName)
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else
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pdebug('Using default skin: ' .. defaultSkinName)
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Skins.setSkin(defaultSkinName)
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g_settings.set('skin', defaultSkinName)
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end
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addEvent( function()
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skinComboBox = g_ui.createWidget('ComboBox', rootWidget:recursiveGetChildById('rightButtonsPanel'))
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skinComboBox:setFixedSize(true)
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for key,value in pairs(installedSkins) do
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skinComboBox:addOption(value.name)
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end
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skinComboBox:setCurrentOption(currentSkin.name)
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skinComboBox.onOptionChange = onSkinComboBoxOptionChange
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end, false)
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end
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function Skins.terminate()
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g_resources.removeSearchPath(getSkinPath(defaultSkinName))
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if currentSkin then
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g_resources.removeSearchPath(getSkinPath(currentSkin.name))
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end
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installedSkins = nil
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currentSkin = nil
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skinComboBox = nil
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end
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function Skins.installSkin(skin)
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if not skin or not skin.name or not skin.styles then
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error('Unable to install skin.')
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return false
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end
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if installedSkins[skin.name] then
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pwarning(skin.name .. ' has been replaced.')
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end
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installedSkins[skin.name] = skin
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return true
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end
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function Skins.installSkins(directory)
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dofiles(directory)
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end
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function Skins.setSkin(name)
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local skin = installedSkins[name]
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if not skin then
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pwarning("Skin " .. name .. ' does not exist.')
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return false
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end
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g_fonts.clearFonts()
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g_ui.clearStyles()
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if name ~= defaultSkinName then
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local defaultSkin = installedSkins[defaultSkinName]
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if not defaultSkin then
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error("Default skin is not installed.")
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return false
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end
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Skins.loadSkin(defaultSkin)
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end
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if currentSkin and currentSkin.name ~= defaultSkinName then
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g_resources.removeSearchPath(getSkinPath(currentSkin.name))
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end
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if skin.name ~= defaultSkinName then
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g_resources.addSearchPath(getSkinPath(skin.name), true)
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end
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Skins.loadSkin(skin)
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currentSkin = skin
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return true
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end
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function Skins.loadSkin(skin)
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local lowerName = string.lower(skin.name)
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if skin.fonts then
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for i=1,#skin.fonts do
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g_fonts.importFont('skins/' .. lowerName .. '/fonts/' .. skin.fonts[i])
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end
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end
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if skin.defaultFont then
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g_fonts.setDefaultFont(skin.defaultFont)
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end
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if skin.styles then
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for i=1,#skin.styles do
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g_ui.importStyle('skins/' .. lowerName .. '/styles/' .. skin.styles[i])
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end
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end
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if skin.particles then
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for i=1,#skin.particles do
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g_particles.importParticle('skins/' .. lowerName .. '/particles/' .. skin.particles[i])
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end
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end
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end
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