101 lines
3.4 KiB
C++
101 lines
3.4 KiB
C++
/*
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* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef GRAPHICS_H
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#define GRAPHICS_H
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#include "declarations.h"
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#include "painter.h"
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// @bindsingleton g_graphics
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class Graphics
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{
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public:
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Graphics();
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enum PainterEngine {
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Painter_Any = 0,
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Painter_OpenGL1,
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Painter_OpenGL2
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};
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// @dontbind
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void init();
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// @dontbind
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void terminate();
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bool parseOption(const std::string& option);
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bool isPainterEngineAvailable(PainterEngine painterEngine);
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bool selectPainterEngine(PainterEngine painterEngine);
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PainterEngine getPainterEngine() { return m_selectedPainterEngine; }
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void resize(const Size& size);
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int getMaxTextureSize() { return m_maxTextureSize; }
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const Size& getViewportSize() { return m_viewportSize; }
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std::string getVendor() { return (const char*)glGetString(GL_VENDOR); }
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std::string getRenderer() { return (const char*)glGetString(GL_RENDERER); }
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std::string getVersion() { return (const char*)glGetString(GL_VERSION); }
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std::string getExtensions() { return (const char*)glGetString(GL_EXTENSIONS); }
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void setShouldUseShaders(bool enable) { m_shouldUseShaders = enable; }
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bool ok() { return m_ok; }
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bool canUseDrawArrays();
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bool canUseShaders();
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bool canUseFBO();
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bool canUseBilinearFiltering();
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bool canUseHardwareBuffers();
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bool canUseNonPowerOfTwoTextures();
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bool canUseMipmaps();
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bool canUseHardwareMipmaps();
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bool canUseClampToEdge();
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bool canUseBlendFuncSeparate();
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bool canCacheBackbuffer();
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bool shouldUseShaders() { return m_shouldUseShaders; }
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bool hasScissorBug();
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private:
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Size m_viewportSize;
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int m_maxTextureSize;
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int m_alphaBits;
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stdext::boolean<false> m_ok;
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stdext::boolean<true> m_useDrawArrays;
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stdext::boolean<true> m_useFBO;
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stdext::boolean<false> m_useHardwareBuffers;
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stdext::boolean<true> m_useBilinearFiltering;
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stdext::boolean<true> m_useNonPowerOfTwoTextures;
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stdext::boolean<true> m_useMipmaps;
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stdext::boolean<true> m_useHardwareMipmaps;
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stdext::boolean<true> m_useClampToEdge;
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stdext::boolean<true> m_shouldUseShaders;
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stdext::boolean<true> m_cacheBackbuffer;
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PainterEngine m_prefferedPainterEngine;
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PainterEngine m_selectedPainterEngine;
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};
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extern Graphics g_graphics;
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#endif |