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39 lines
795 B
39 lines
795 B
#ifndef MAP_H
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#define MAP_H
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#include "tile.h"
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#include "creature.h"
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#include <framework/graphics/declarations.h>
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class Map
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{
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public:
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void draw(int x, int y);
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void addThing(ThingPtr thing, uint8 stackpos = 0);
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ThingPtr getThing(const Position& pos, uint8 stackpos);
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void removeThing(const Position& pos, uint8 stackpos);
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void clean();
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void cleanTile(const Position& pos);
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void setLight(const Light& light) { m_light = light; }
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Light getLight() { return m_light; }
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CreaturePtr getCreatureById(uint32 id);
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void removeCreatureById(uint32 id);
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private:
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std::unordered_map<Position, TilePtr, PositionHasher> m_tiles;
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std::map<uint32, CreaturePtr> m_creatures;
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Light m_light;
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FrameBufferPtr m_framebuffer;
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};
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extern Map g_map;
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#endif
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