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/*
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef PARTICLEEMITTER_H
#define PARTICLEEMITTER_H
#include <framework/global.h>
#include <framework/graphics/texture.h>
#include <framework/otml/otml.h>
class Particle {
public:
Particle(const Point& pos, const Size& size, const PointF& velocity, const PointF& acceleration, float duration, const Color& color = Fw::white, TexturePtr texture = nullptr);
void render();
void update();
bool hasFinished() { return m_finished; }
private:
Color m_color;
TexturePtr m_texture;
PointF m_pos;
PointF m_velocity;
PointF m_acceleration;
Size m_size;
Rect m_rect;
float m_duration;
double m_startTime;
double m_lastUpdateTime;
bool m_finished;
};
typedef std::shared_ptr<Particle> ParticlePtr;
class ParticleEmitter {
public:
ParticleEmitter();
bool load(const OTMLNodePtr& node);
void render();
void update();
bool hasFinished() { return m_finished; }
private:
// self related
Point m_position;
int m_duration;
double m_startTime;
bool m_finished;
float m_burstRate;
int m_currentBurst, m_burstCount;
std::list<ParticlePtr> m_particles;
// particles size
Size m_pMinSize, m_pMaxSize;
// particles initial position related to emitter position
float m_pMinPositionRadius, m_pMaxPositionRadius;
float m_pMinPositionAngle, m_pMaxPositionAngle;
// particles initial velocity
float m_pMinVelocity, m_pMaxVelocity;
float m_pMinVelocityAngle, m_pMaxVelocityAngle;
// particles initial acceleration
float m_pMinAcceleration, m_pMaxAcceleration;
float m_pMinAccelerationAngle, m_pMaxAccelerationAngle;
// particles duration
float m_pMinDuration, m_pMaxDuration;
// visual ralated
Color m_pColor;
TexturePtr m_pTexture;
};
typedef std::shared_ptr<ParticleEmitter> ParticleEmitterPtr;
#endif