.. |
animatedtexture.cpp
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use GLSL shaders
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2011-12-06 22:31:55 -02:00 |
animatedtexture.h
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too many changes to list, many regressions were made, master will be UNSTABLE for a few days
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2011-12-03 19:52:56 -02:00 |
borderimage.cpp
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use vertex buffers
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2011-12-07 16:49:20 -02:00 |
borderimage.h
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restore copyright notice
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2011-08-28 10:17:58 -03:00 |
coordsbuffer.cpp
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bloom shader
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2011-12-07 21:43:12 -02:00 |
coordsbuffer.h
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bloom shader
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2011-12-07 21:43:12 -02:00 |
declarations.h
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use GLSL shaders
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2011-12-06 22:31:55 -02:00 |
font.cpp
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use GLSL shaders
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2011-12-06 22:31:55 -02:00 |
font.h
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make styles closer to CSS syntax
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2011-11-17 19:41:02 -02:00 |
fontmanager.cpp
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reorganize modules
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2011-12-05 16:39:33 -02:00 |
fontmanager.h
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reorganize modules
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2011-12-05 16:39:33 -02:00 |
framebuffer.cpp
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use GLSL shaders
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2011-12-06 22:31:55 -02:00 |
framebuffer.h
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use GLSL shaders
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2011-12-06 22:31:55 -02:00 |
glbuffer.cpp
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test shader effect
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2011-12-07 17:54:28 -02:00 |
glbuffer.h
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test shader effect
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2011-12-07 17:54:28 -02:00 |
glutil.h
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too many changes to list, many regressions were made, master will be UNSTABLE for a few days
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2011-12-03 19:52:56 -02:00 |
graphics.cpp
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Merge branch 'revgraphics'
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2011-12-09 12:23:32 -02:00 |
graphics.h
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use GLSL shaders
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2011-12-06 22:31:55 -02:00 |
image.cpp
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use vertex buffers
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2011-12-07 16:49:20 -02:00 |
image.h
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use vertex buffers
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2011-12-07 16:49:20 -02:00 |
painter.cpp
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Merge branch 'revgraphics'
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2011-12-09 12:23:32 -02:00 |
painter.h
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Merge branch 'revgraphics'
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2011-12-09 12:23:32 -02:00 |
paintershaderprogram.cpp
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experiment shaders in outfit
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2011-12-08 15:28:29 -02:00 |
paintershaderprogram.h
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experiment shaders in outfit
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2011-12-08 15:28:29 -02:00 |
paintershadersources.h
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...
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2011-12-07 00:13:24 -02:00 |
particleemitter.cpp
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rework particles math
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2011-12-15 17:59:24 -02:00 |
particleemitter.h
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rework particles math
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2011-12-15 17:59:24 -02:00 |
particlemanager.cpp
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rework particles math
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2011-12-15 17:59:24 -02:00 |
particlemanager.h
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particles from file
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2011-12-15 16:20:09 -02:00 |
particlesystem.cpp
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particles fixes
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2011-12-15 16:39:57 -02:00 |
particlesystem.h
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particles from file
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2011-12-15 16:20:09 -02:00 |
shader.cpp
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...
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2011-12-15 16:42:56 -02:00 |
shader.h
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use GLSL shaders
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2011-12-06 22:31:55 -02:00 |
shaderprogram.cpp
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experiment shaders in outfit
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2011-12-08 15:28:29 -02:00 |
shaderprogram.h
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experiment shaders in outfit
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2011-12-08 15:28:29 -02:00 |
texture.cpp
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...
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2011-12-15 16:42:56 -02:00 |
texture.h
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use GLSL shaders
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2011-12-06 22:31:55 -02:00 |
textureglyphcache.cpp
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use vertex buffers
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2011-12-07 16:49:20 -02:00 |
textureglyphcache.h
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use vertex buffers
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2011-12-07 16:49:20 -02:00 |
texturemanager.cpp
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add clock, change exceptions, add network exceptions, fix some crashes
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2011-12-01 20:26:21 -02:00 |
texturemanager.h
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restore copyright notice
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2011-08-28 10:17:58 -03:00 |
vertexarray.h
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bloom shader
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2011-12-07 21:43:12 -02:00 |