tibia-client/src/framework/sound
Eduardo Bart 1c5b906b5b some optimizations 2012-06-02 11:43:27 -03:00
..
combinedsoundsource.cpp bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
combinedsoundsource.h bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
declarations.h get stereo audo working on linux 2012-04-14 10:15:51 -03:00
oggsoundfile.cpp change logger 2012-06-01 17:39:23 -03:00
oggsoundfile.h implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
soundbuffer.cpp change logger 2012-06-01 17:39:23 -03:00
soundbuffer.h get stereo audo working on linux 2012-04-14 10:15:51 -03:00
soundfile.cpp change logger 2012-06-01 17:39:23 -03:00
soundfile.h implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
soundmanager.cpp some optimizations 2012-06-02 11:43:27 -03:00
soundmanager.h bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
soundsource.cpp some optimizations 2012-06-02 11:43:27 -03:00
soundsource.h bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
streamsoundsource.cpp change logger 2012-06-01 17:39:23 -03:00
streamsoundsource.h graphics optimization feature inspirated by diablo3 engine 2012-06-01 16:39:09 -03:00