tibia-client/src/framework
Ahmed Samy 6745bff132 Introduce g_resources.getDirectoryFiles
This can recursively find files in a directory that's not in physfs search
path, this is needed for mapeditor needs, esp the file browser.

We do not want to limit users to the application run directory
so we have to use this.

This function uses boost filesystem.
Prototype:
	g_resources.getDirectoryFiles(directory STRING, filenameOnly BOOL,
	recursive BOOL)

filenameOnly is there if we want to just get the filenames in the
directory.
recursive if we want to loop directories in the directory.
2013-12-25 21:32:49 +02:00
..
cmake Update make_snapshop.sh 2013-11-13 14:33:29 -02:00
core Introduce g_resources.getDirectoryFiles 2013-12-25 21:32:49 +02:00
graphics Fix compilation under MSVC 2013-11-30 23:08:43 -02:00
input Minor changes in file type handling 2013-01-27 23:23:53 -02:00
luaengine Use of createTable on containers 2013-12-22 17:36:43 -02:00
net Partial support for protocol 1020 and minimize lag 2013-11-10 20:10:04 -02:00
otml Warn when shared_object_ptr misused 2013-02-28 12:19:42 -03:00
platform VC12 fixes by @dalkon 2013-12-15 19:09:03 +01:00
sound Fix #337 2013-11-10 20:35:00 -02:00
sql Forgot to add MySQLResult lua binding 2013-03-05 20:33:27 +13:00
stdext VC12 fixes by @dalkon 2013-12-15 19:09:03 +01:00
ui Indentation 2013-12-01 01:30:48 -02:00
util Fix indentation 2013-11-30 23:34:21 -02:00
xml Compilation for MSVC2013, thanks @dalkon 2013-11-12 16:32:39 -02:00
CMakeLists.txt Introduce g_resources.getDirectoryFiles 2013-12-25 21:32:49 +02:00
const.h Compilation for MSVC2013, thanks @dalkon 2013-11-12 16:32:39 -02:00
global.h Just rename some files 2013-01-08 16:32:05 -02:00
luafunctions.cpp Introduce g_resources.getDirectoryFiles 2013-12-25 21:32:49 +02:00
pch.h Minimap, hotkeys and lot of other changes 2013-02-21 17:03:05 -03:00