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tibia-client
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2f0a151fed
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tibia-client
/
src
/
framework
/
graphics
History
Eduardo Bart
2f0a151fed
questlog module complete
12 years ago
..
animatedtexture.cpp
just fixes
12 years ago
animatedtexture.h
update copyright notice
13 years ago
coordsbuffer.cpp
performance improvements
12 years ago
coordsbuffer.h
performance improvements
12 years ago
declarations.h
continue implementing new graphics engine
12 years ago
font.cpp
fix rendering of quotes
12 years ago
font.h
continue implementing new graphics engine
12 years ago
fontmanager.cpp
a lot of changes in modules
12 years ago
fontmanager.h
update copyright notice
13 years ago
framebuffer.cpp
continue implementing new graphics engine
12 years ago
framebuffer.h
begin implementing OpenGL 1.0 engine
12 years ago
glutil.h
support for non power of two textures
12 years ago
graphics.cpp
avoid some opengl redundant calls
12 years ago
graphics.h
don't use hardware buffers by default
12 years ago
hardwarebuffer.h
begin implementing OpenGL 1.0 engine
12 years ago
image.cpp
continue implementing new graphics engine
12 years ago
image.h
continue implementing new graphics engine
12 years ago
painter.cpp
performance improvements
12 years ago
painter.h
begin implementing OpenGL 1.0 engine
12 years ago
painterogl1.cpp
performance improvements
12 years ago
painterogl1.h
support for non power of two textures
12 years ago
painterogl2.cpp
performance improvements
12 years ago
painterogl2.h
continue implementing new graphics engine
12 years ago
painterogl2_shadersources.h
begin implementing OpenGL 1.0 engine
12 years ago
paintershadermanager.cpp
begin implementing OpenGL 1.0 engine
12 years ago
paintershadermanager.h
begin implementing OpenGL 1.0 engine
12 years ago
paintershaderprogram.cpp
begin implementing OpenGL 1.0 engine
12 years ago
paintershaderprogram.h
begin implementing OpenGL 1.0 engine
12 years ago
particle.cpp
begin implementing OpenGL 1.0 engine
12 years ago
particle.h
bunch of optimizations
12 years ago
particleaffector.cpp
bunch of optimizations
12 years ago
particleaffector.h
bunch of optimizations
12 years ago
particleemitter.cpp
bunch of optimizations
12 years ago
particleemitter.h
bunch of optimizations
12 years ago
particlemanager.cpp
BEAWARE all game functionality is disabled with this commit for a while
12 years ago
particlemanager.h
update copyright notice
13 years ago
particlesystem.cpp
bunch of optimizations
12 years ago
particlesystem.h
bunch of optimizations
12 years ago
shader.cpp
continue implementing new graphics engine
12 years ago
shader.h
update copyright notice
13 years ago
shaderprogram.cpp
continue implementing new graphics engine
12 years ago
shaderprogram.h
begin implementing OpenGL 1.0 engine
12 years ago
texture.cpp
performance improvements
12 years ago
texture.h
continue implementing new graphics engine
12 years ago
texturemanager.cpp
performance improvements
12 years ago
texturemanager.h
questlog module complete
12 years ago
vertexarray.h
many graphics performance tweaks
12 years ago