58 lines
1.8 KiB
Lua
58 lines
1.8 KiB
Lua
Client = {}
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function Client.reloadScripts()
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dofile '/otclientrc'
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reloadModules()
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TextMessage.displayEventAdvance('All modules and scripts were reloaded.')
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print('All modules and scripts were reloaded.')
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end
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function Client.init()
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g_window.setMinimumSize({ width = 600, height = 480 })
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-- initialize in fullscreen mode on mobile devices
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if g_window.getPlatformType() == "X11-EGL" then
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g_window.setFullscreen(true)
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else
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-- window size
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local size = { width = 800, height = 600 }
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size = Settings.getSize('window-size', size)
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g_window.resize(size)
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-- window position, default is the screen center
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local displaySize = g_window.getDisplaySize()
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local defaultPos = { x = (displaySize.width - size.width)/2,
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y = (displaySize.height - size.height)/2 }
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local pos = Settings.getPoint('window-pos', defaultPos)
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g_window.move(pos)
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-- window maximized?
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local maximized = Settings.getBoolean('window-maximized', false)
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if maximized then g_window.maximize() end
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end
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g_window.setTitle('OTClient')
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g_window.setIcon(resolvepath('clienticon.png'))
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-- show the only window after the first frame is rendered
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scheduleEvent(function()
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scheduleEvent(function()
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g_window.show()
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-- play startup music
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g_sounds.playMusic("startup.ogg", 3)
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connect(g_game, { onGameStart = function() g_sounds.stopMusic(3) end })
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connect(g_game, { onGameEnd= function() g_sounds.playMusic("startup.ogg", 3) end })
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end, 0)
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end, 0)
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end
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function Client.terminate()
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-- save window configs
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Settings.set('window-size', g_window.getUnmaximizedSize())
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Settings.set('window-pos', g_window.getUnmaximizedPos())
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Settings.set('window-maximized', g_window.isMaximized())
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Client = nil
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end
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