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creature.cpp
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
creature.h
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
declarations.h
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missiles and some reworking
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2011-11-07 23:44:43 -02:00 |
effect.cpp
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
effect.h
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
game.cpp
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bind some functions
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2011-11-16 16:52:59 -02:00 |
game.h
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bind some functions
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2011-11-16 16:52:59 -02:00 |
item.cpp
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
item.h
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
localplayer.cpp
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missiles and some reworking
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2011-11-07 23:44:43 -02:00 |
localplayer.h
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walk improvements, but not great yet
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2011-11-05 18:34:49 -02:00 |
map.cpp
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
map.h
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fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing
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2011-11-23 02:27:58 -02:00 |
missile.cpp
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
missile.h
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
outfit.cpp
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
outfit.h
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
player.h
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restore copyright notice
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2011-08-28 10:17:58 -03:00 |
spritemanager.cpp
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Merge branch 'revgraphics'
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2011-12-01 20:33:45 -02:00 |
spritemanager.h
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reorganize all constants and place them into namespaces
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2011-08-28 13:02:26 -03:00 |
thing.cpp
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
thing.h
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
thingstype.cpp
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
thingstype.h
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
thingtype.h
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add clock, change exceptions, add network exceptions, fix some crashes
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2011-12-01 20:26:21 -02:00 |
tile.cpp
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
tile.h
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using items, just test, almost nothing done yet
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2011-11-10 04:53:16 -02:00 |