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Eduardo Bart 58d76e255d
begin implementing OpenGL 1.0 engine
12 years ago
..
animatedtexture.cpp just fixes 12 years ago
animatedtexture.h update copyright notice 13 years ago
coordsbuffer.cpp begin implementing OpenGL 1.0 engine 12 years ago
coordsbuffer.h begin implementing OpenGL 1.0 engine 12 years ago
declarations.h major UIWidget rewrite with new features 13 years ago
font.cpp begin implementing OpenGL 1.0 engine 12 years ago
font.h many graphics performance tweaks 12 years ago
fontmanager.cpp a lot of changes in modules 12 years ago
fontmanager.h update copyright notice 13 years ago
framebuffer.cpp begin implementing OpenGL 1.0 engine 12 years ago
framebuffer.h begin implementing OpenGL 1.0 engine 12 years ago
glutil.h begin implementing OpenGL 1.0 engine 12 years ago
graphics.cpp begin implementing OpenGL 1.0 engine 12 years ago
graphics.h begin implementing OpenGL 1.0 engine 12 years ago
hardwarebuffer.h begin implementing OpenGL 1.0 engine 12 years ago
painter.cpp begin implementing OpenGL 1.0 engine 12 years ago
painter.h begin implementing OpenGL 1.0 engine 12 years ago
painterogl1.cpp begin implementing OpenGL 1.0 engine 12 years ago
painterogl1.h begin implementing OpenGL 1.0 engine 12 years ago
painterogl2.cpp begin implementing OpenGL 1.0 engine 12 years ago
painterogl2.h begin implementing OpenGL 1.0 engine 12 years ago
painterogl2_shadersources.h begin implementing OpenGL 1.0 engine 12 years ago
paintershadermanager.cpp begin implementing OpenGL 1.0 engine 12 years ago
paintershadermanager.h begin implementing OpenGL 1.0 engine 12 years ago
paintershaderprogram.cpp begin implementing OpenGL 1.0 engine 12 years ago
paintershaderprogram.h begin implementing OpenGL 1.0 engine 12 years ago
paintershadersources.h optimize graphics performance 12 years ago
particle.cpp begin implementing OpenGL 1.0 engine 12 years ago
particle.h bunch of optimizations 12 years ago
particleaffector.cpp bunch of optimizations 12 years ago
particleaffector.h bunch of optimizations 12 years ago
particleemitter.cpp bunch of optimizations 12 years ago
particleemitter.h bunch of optimizations 12 years ago
particlemanager.cpp BEAWARE all game functionality is disabled with this commit for a while 12 years ago
particlemanager.h update copyright notice 13 years ago
particlesystem.cpp bunch of optimizations 12 years ago
particlesystem.h bunch of optimizations 12 years ago
shader.cpp update copyright notice 13 years ago
shader.h update copyright notice 13 years ago
shaderprogram.cpp optimize graphics performance 12 years ago
shaderprogram.h begin implementing OpenGL 1.0 engine 12 years ago
texture.cpp begin implementing OpenGL 1.0 engine 12 years ago
texture.h begin implementing OpenGL 1.0 engine 12 years ago
texturemanager.cpp fix crash and focus bug 12 years ago
texturemanager.h update copyright notice 13 years ago
vertexarray.h many graphics performance tweaks 12 years ago