..
cmake
cmake option to use luajit
2012-04-16 10:57:24 -03:00
core
begin implementing OpenGL 1.0 engine
2012-04-18 20:03:43 -03:00
graphics
begin implementing OpenGL 1.0 engine
2012-04-18 20:03:43 -03:00
luascript
fixes to compile on gcc 4.7
2012-04-04 10:16:33 -03:00
math
experimental minimap
2012-04-06 20:15:52 -03:00
net
fix compilation on win32
2012-04-13 21:14:25 -03:00
otml
ui and graphics changes
2012-03-24 12:22:40 -03:00
platform
make precompiled header work again
2012-04-15 08:00:13 -03:00
sound
fix memory leak in sound stream
2012-04-15 08:00:13 -03:00
thirdparty
cmake option to use luajit
2012-04-16 10:57:24 -03:00
ui
begin implementing OpenGL 1.0 engine
2012-04-18 20:03:43 -03:00
util
begin implementing OpenGL 1.0 engine
2012-04-18 20:03:43 -03:00
CMakeLists.txt
begin implementing OpenGL 1.0 engine
2012-04-18 20:03:43 -03:00
application.cpp
drop usage of threads in sound system
2012-04-14 06:53:32 -03:00
application.h
implement basic sound engine using OpenAL
2012-04-13 16:54:08 -03:00
const.h
implement basic sound engine using OpenAL
2012-04-13 16:54:08 -03:00
global.h
begin implementing OpenGL 1.0 engine
2012-04-18 20:03:43 -03:00
luafunctions.cpp
bind sound functions and add sample startup music
2012-04-14 11:19:58 -03:00
pch.h
implement basic sound engine using OpenAL
2012-04-13 16:54:08 -03:00