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/*
* Copyright (c) 2010-2015 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef PAINTEROGL2_H
#define PAINTEROGL2_H
#define PAINTER_OGL2
#include "painterogl.h"
/**
* Painter using OpenGL 2.0 programmable rendering pipeline,
* compatible with OpenGL ES 2.0. Only recent cards support
* this painter engine.
*/
class PainterOGL2 : public PainterOGL
{
public:
PainterOGL2();
void bind();
void unbind();
void drawCoords(CoordsBuffer& coordsBuffer, DrawMode drawMode = Triangles);
void drawFillCoords(CoordsBuffer& coordsBuffer);
void drawTextureCoords(CoordsBuffer& coordsBuffer, const TexturePtr& texture);
void drawTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src);
void drawUpsideDownTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src);
void drawRepeatedTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src);
void drawFilledRect(const Rect& dest);
void drawFilledTriangle(const Point& a, const Point& b, const Point& c);
void drawBoundingRect(const Rect& dest, int innerLineWidth = 1);
void setDrawProgram(PainterShaderProgram *drawProgram) { m_drawProgram = drawProgram; }
bool hasShaders() { return true; }
private:
PainterShaderProgram *m_drawProgram;
PainterShaderProgramPtr m_drawTexturedProgram;
PainterShaderProgramPtr m_drawSolidColorProgram;
};
extern PainterOGL2 *g_painterOGL2;
#endif