tibia-client/src/framework/graphics
Eduardo Bart e3298d561c Rework application class and framework
Make otclient's framework flexible enough to run console apps like
servers, so this mean is possible to build otclient versions without
graphical interface and use it's framework to code servers
2012-07-13 22:23:11 -03:00
..
animatedtexture.cpp Refactor for documentation 2012-06-25 19:19:17 -03:00
animatedtexture.h graphics fixes and improvements 2012-06-08 21:40:41 -03:00
apngloader.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
apngloader.h Rework application class and framework 2012-07-13 22:23:11 -03:00
bitmapfont.cpp Lua binder compability changes 2012-06-17 12:21:46 -03:00
bitmapfont.h Lua binder compability changes 2012-06-17 12:21:46 -03:00
cachedtext.cpp Compile with clang and add cotire 2012-06-16 20:20:22 -03:00
cachedtext.h Compile with clang and add cotire 2012-06-16 20:20:22 -03:00
coordsbuffer.cpp performance improvements 2012-04-24 18:05:46 -03:00
coordsbuffer.h Lua binder compability changes 2012-06-17 12:21:46 -03:00
declarations.h Some particle stuff, far from done 2012-07-06 02:01:13 -03:00
fontmanager.cpp improvements to skins 2012-06-19 05:46:49 -03:00
fontmanager.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
framebuffer.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
framebuffer.h improve minimap 2012-06-22 02:26:22 -03:00
framebuffermanager.cpp Fix memory leaks 2012-06-18 05:13:52 -03:00
framebuffermanager.h Fix memory leaks 2012-06-18 05:13:52 -03:00
glutil.h fixes in EGL platform 2012-06-03 11:10:34 -03:00
graphics.cpp Save graphics options 2012-07-05 15:49:10 -03:00
graphics.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
hardwarebuffer.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
hardwarebuffer.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
image.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
image.h graphics fixes and improvements 2012-06-08 21:40:41 -03:00
painter.cpp doc and luabinder changes 2012-06-22 00:14:13 -03:00
painter.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
painterogl1.cpp Minor graphics fixes 2012-06-18 20:58:56 -03:00
painterogl1.h experimental map shaders 2012-06-14 15:26:55 -03:00
painterogl2.cpp improvements to skins 2012-06-19 05:46:49 -03:00
painterogl2.h Fix memory leaks 2012-06-18 05:13:52 -03:00
painterogl2_shadersources.h Compile with clang and add cotire 2012-06-16 20:20:22 -03:00
paintershaderprogram.cpp experimental map shaders 2012-06-14 15:26:55 -03:00
paintershaderprogram.h experimental map shaders 2012-06-14 15:26:55 -03:00
particle.cpp graphics optimization feature inspirated by diablo3 engine 2012-06-01 16:39:09 -03:00
particle.h bunch of optimizations 2012-03-20 12:17:10 -03:00
particleaffector.cpp rewrite and reoganize tools functions 2012-05-28 10:06:26 -03:00
particleaffector.h bunch of optimizations 2012-03-20 12:17:10 -03:00
particleeffect.cpp Some particle stuff, far from done 2012-07-06 02:01:13 -03:00
particleeffect.h Rework application class and framework 2012-07-13 22:23:11 -03:00
particleemitter.cpp compile error, lua const 2012-06-01 17:53:04 -03:00
particleemitter.h bunch of optimizations 2012-03-20 12:17:10 -03:00
particlemanager.cpp Some particle stuff, far from done 2012-07-06 02:01:13 -03:00
particlemanager.h Some particle stuff, far from done 2012-07-06 02:01:13 -03:00
particlesystem.cpp some optimizations 2012-06-02 11:43:27 -03:00
particlesystem.h bunch of optimizations 2012-03-20 12:17:10 -03:00
shader.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
shader.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
shaderprogram.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
shaderprogram.h Rework application class and framework 2012-07-13 22:23:11 -03:00
texture.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
texture.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
texturemanager.cpp Rework application class and framework 2012-07-13 22:23:11 -03:00
texturemanager.h Fix memory leaks 2012-06-18 05:13:52 -03:00
vertexarray.h progress rect 2012-06-10 03:09:37 -03:00