..
animatedtexture.cpp
Refactor for documentation
2012-06-25 19:19:17 -03:00
animatedtexture.h
graphics fixes and improvements
2012-06-08 21:40:41 -03:00
apngloader.cpp
Rework application class and framework
2012-07-13 22:23:11 -03:00
apngloader.h
Rework application class and framework
2012-07-13 22:23:11 -03:00
bitmapfont.cpp
Lua binder compability changes
2012-06-17 12:21:46 -03:00
bitmapfont.h
Lua binder compability changes
2012-06-17 12:21:46 -03:00
cachedtext.cpp
Compile with clang and add cotire
2012-06-16 20:20:22 -03:00
cachedtext.h
Compile with clang and add cotire
2012-06-16 20:20:22 -03:00
coordsbuffer.cpp
performance improvements
2012-04-24 18:05:46 -03:00
coordsbuffer.h
Lua binder compability changes
2012-06-17 12:21:46 -03:00
declarations.h
Some particle stuff, far from done
2012-07-06 02:01:13 -03:00
fontmanager.cpp
improvements to skins
2012-06-19 05:46:49 -03:00
fontmanager.h
doc and luabinder changes
2012-06-22 00:14:13 -03:00
framebuffer.cpp
Rework application class and framework
2012-07-13 22:23:11 -03:00
framebuffer.h
improve minimap
2012-06-22 02:26:22 -03:00
framebuffermanager.cpp
Fix memory leaks
2012-06-18 05:13:52 -03:00
framebuffermanager.h
Fix memory leaks
2012-06-18 05:13:52 -03:00
glutil.h
fixes in EGL platform
2012-06-03 11:10:34 -03:00
graphics.cpp
Save graphics options
2012-07-05 15:49:10 -03:00
graphics.h
doc and luabinder changes
2012-06-22 00:14:13 -03:00
hardwarebuffer.cpp
Rework application class and framework
2012-07-13 22:23:11 -03:00
hardwarebuffer.h
doc and luabinder changes
2012-06-22 00:14:13 -03:00
image.cpp
Rework application class and framework
2012-07-13 22:23:11 -03:00
image.h
graphics fixes and improvements
2012-06-08 21:40:41 -03:00
painter.cpp
doc and luabinder changes
2012-06-22 00:14:13 -03:00
painter.h
doc and luabinder changes
2012-06-22 00:14:13 -03:00
painterogl1.cpp
Minor graphics fixes
2012-06-18 20:58:56 -03:00
painterogl1.h
experimental map shaders
2012-06-14 15:26:55 -03:00
painterogl2.cpp
improvements to skins
2012-06-19 05:46:49 -03:00
painterogl2.h
Fix memory leaks
2012-06-18 05:13:52 -03:00
painterogl2_shadersources.h
Compile with clang and add cotire
2012-06-16 20:20:22 -03:00
paintershaderprogram.cpp
experimental map shaders
2012-06-14 15:26:55 -03:00
paintershaderprogram.h
experimental map shaders
2012-06-14 15:26:55 -03:00
particle.cpp
graphics optimization feature inspirated by diablo3 engine
2012-06-01 16:39:09 -03:00
particle.h
bunch of optimizations
2012-03-20 12:17:10 -03:00
particleaffector.cpp
rewrite and reoganize tools functions
2012-05-28 10:06:26 -03:00
particleaffector.h
bunch of optimizations
2012-03-20 12:17:10 -03:00
particleeffect.cpp
Some particle stuff, far from done
2012-07-06 02:01:13 -03:00
particleeffect.h
Rework application class and framework
2012-07-13 22:23:11 -03:00
particleemitter.cpp
compile error, lua const
2012-06-01 17:53:04 -03:00
particleemitter.h
bunch of optimizations
2012-03-20 12:17:10 -03:00
particlemanager.cpp
Some particle stuff, far from done
2012-07-06 02:01:13 -03:00
particlemanager.h
Some particle stuff, far from done
2012-07-06 02:01:13 -03:00
particlesystem.cpp
some optimizations
2012-06-02 11:43:27 -03:00
particlesystem.h
bunch of optimizations
2012-03-20 12:17:10 -03:00
shader.cpp
Rework application class and framework
2012-07-13 22:23:11 -03:00
shader.h
doc and luabinder changes
2012-06-22 00:14:13 -03:00
shaderprogram.cpp
Rework application class and framework
2012-07-13 22:23:11 -03:00
shaderprogram.h
Rework application class and framework
2012-07-13 22:23:11 -03:00
texture.cpp
Rework application class and framework
2012-07-13 22:23:11 -03:00
texture.h
doc and luabinder changes
2012-06-22 00:14:13 -03:00
texturemanager.cpp
Rework application class and framework
2012-07-13 22:23:11 -03:00
texturemanager.h
Fix memory leaks
2012-06-18 05:13:52 -03:00
vertexarray.h
progress rect
2012-06-10 03:09:37 -03:00