* Fixes in WIN32 platform * Remove unused files * Make StaticText work more like tibia * Fix WIN32 compilation * Fix regression in framebuffers that caused battle to disappear * Shader fixes for DX9 * Add two new shaders: noise and heat |
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|---|---|---|
| .. | ||
| crashhandler.h | ||
| platformwindow.cpp | ||
| platformwindow.h | ||
| unixcrashhandler.cpp | ||
| win32crashhandler.cpp | ||
| win32window.cpp | ||
| win32window.h | ||
| x11window.cpp | ||
| x11window.h | ||