..
combinedsoundsource.cpp
bind sound functions and add sample startup music
2012-04-14 11:19:58 -03:00
combinedsoundsource.h
bind sound functions and add sample startup music
2012-04-14 11:19:58 -03:00
declarations.h
get stereo audo working on linux
2012-04-14 10:15:51 -03:00
oggsoundfile.cpp
rework log function and protocol
2012-05-28 19:04:44 -03:00
oggsoundfile.h
implement basic sound engine using OpenAL
2012-04-13 16:54:08 -03:00
soundbuffer.cpp
rework log function and protocol
2012-05-28 19:04:44 -03:00
soundbuffer.h
get stereo audo working on linux
2012-04-14 10:15:51 -03:00
soundfile.cpp
rework log function and protocol
2012-05-28 19:04:44 -03:00
soundfile.h
implement basic sound engine using OpenAL
2012-04-13 16:54:08 -03:00
soundmanager.cpp
rework log function and protocol
2012-05-28 19:04:44 -03:00
soundmanager.h
bind sound functions and add sample startup music
2012-04-14 11:19:58 -03:00
soundsource.cpp
bind sound functions and add sample startup music
2012-04-14 11:19:58 -03:00
soundsource.h
bind sound functions and add sample startup music
2012-04-14 11:19:58 -03:00
streamsoundsource.cpp
rework log function and protocol
2012-05-28 19:04:44 -03:00
streamsoundsource.h
graphics optimization feature inspirated by diablo3 engine
2012-06-01 16:39:09 -03:00