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Eduardo Bart be21321393
...
13 years ago
..
.spritemanager.cpp.kate-swp ... 13 years ago
const.h revise network system 13 years ago
creature.cpp more refactoring 13 years ago
creature.h more refactoring 13 years ago
datmanager.cpp effects working, map on higher levels too 13 years ago
datmanager.h effects working, map on higher levels too 13 years ago
declarations.h more refactoring 13 years ago
effect.cpp fix crash 13 years ago
effect.h display motd message only once, remove update loop, use g_platform.getTicks() instead 13 years ago
game.cpp net improvments 13 years ago
game.h revise network system 13 years ago
item.cpp more refactoring 13 years ago
item.h revise network system 13 years ago
localplayer.cpp more refactoring 13 years ago
localplayer.h more refactoring 13 years ago
map.cpp display motd message only once, remove update loop, use g_platform.getTicks() instead 13 years ago
map.h display motd message only once, remove update loop, use g_platform.getTicks() instead 13 years ago
player.h more refactoring 13 years ago
spritemanager.cpp more refactoring 13 years ago
spritemanager.h more refactoring 13 years ago
thing.cpp effects working, map on higher levels too 13 years ago
thing.h revise network system 13 years ago
thingattributes.h more refactoring 13 years ago
tile.cpp display motd message only once, remove update loop, use g_platform.getTicks() instead 13 years ago
tile.h effects working, map on higher levels too 13 years ago