You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

122 lines
3.9 KiB

/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "lightview.h"
#include "mapview.h"
#include <framework/graphics/framebuffer.h>
#include <framework/graphics/framebuffermanager.h>
#include <framework/graphics/painter.h>
#include <framework/graphics/image.h>
LightView::LightView()
{
m_lightbuffer = g_framebuffers.createFrameBuffer();
generateLightBuble();
reset();
}
void LightView::generateLightBuble()
{
const int size = 256;
uint8_t dest[size*size*4];
for(int x = 0; x < size; x++){
for(int y = 0; y < size; y++){
int norm = std::sqrt((size/2 - x)*(size/2 - x) + (size/2 - y)*(size/2 - y));
float p = 128*norm/(size/2);
float color = (p <= 128 ? 255 * (128-p)*(128-p)/(128*128) : 0);
if(color < 0)
color = 0;
int line = y;
dest[4*x + 4*size*line] = (uint8_t)color;
dest[4*x + 4*size*line + 1] = (uint8_t)color;
dest[4*x + 4*size*line + 2] = (uint8_t)color;
dest[4*x + 4*size*line + 3] = 255;
}
}
ImagePtr light = ImagePtr(new Image(Size(size,size), 4, dest));
m_lightTexture = TexturePtr(new Texture(light, false));
m_lightTexture->setSmooth(true);
}
void LightView::reset()
{
m_lightMap.clear();
}
void LightView::setGlobalLight(const Light& light)
{
m_globalLight = light;
}
void LightView::addLightSource(const Point& center, float scaleFactor, const Light& light)
{
int radius = light.intensity * 64 * scaleFactor;
LightSource source;
source.center = center;
source.color = Color::from8bit(light.color);
source.radius = radius;
m_lightMap.push_back(source);
}
void LightView::drawGlobalLight(const Light& light, const Size& size)
{
Color color = Color::from8bit(light.color);
float factor = light.intensity / 256.0f;
color.setRed(color.rF() * factor);
color.setGreen(color.gF() * factor);
color.setBlue(color.bF() * factor);
color.setAlpha(1.0f);
g_painter->setColor(color);
g_painter->drawFilledRect(Rect(0,0,size));
}
void LightView::drawLightSource(const Point& center, const Color& color, int radius)
{
Rect dest = Rect(center - Point(radius, radius), Size(radius*2,radius*2));
g_painter->setColor(color);
g_painter->drawTexturedRect(dest, m_lightTexture);
// debug draw
//g_painter->drawBoundingRect(dest);
}
void LightView::draw(Size size)
{
m_lightbuffer->resize(size);
m_lightbuffer->bind();
drawGlobalLight(m_globalLight, size);
g_painter->setCompositionMode(Painter::CompositionMode_Add);
for(const LightSource& source : m_lightMap)
drawLightSource(source.center, source.color, source.radius);
m_lightbuffer->release();
g_painter->setCompositionMode(Painter::CompositionMode_Light);
m_lightbuffer->draw();
g_painter->setCompositionMode(Painter::CompositionMode_Normal);
}