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unjustifiedPointsWindow = nil
unjustifiedPointsButton = nil
contentsPanel = nil
openPvpSituationsLabel = nil
currentSkullWidget = nil
skullTimeLabel = nil
dayProgressBar = nil
weekProgressBar = nil
monthProgressBar = nil
daySkullWidget = nil
weekSkullWidget = nil
monthSkullWidget = nil
function init()
connect(g_game, { onGameStart = online,
onUnjustifiedPointsChange = onUnjustifiedPointsChange,
onOpenPvpSituationsChange = onOpenPvpSituationsChange })
connect(LocalPlayer, { onSkullChange = onSkullChange } )
unjustifiedPointsButton = modules.client_topmenu.addRightGameToggleButton('unjustifiedPointsButton',
tr('Unjustified Points'), '/images/topbuttons/unjustifiedpoints', toggle)
unjustifiedPointsButton:setOn(true)
unjustifiedPointsButton:hide()
unjustifiedPointsWindow = g_ui.loadUI('unjustifiedpoints', modules.game_interface.getRightPanel())
unjustifiedPointsWindow:disableResize()
unjustifiedPointsWindow:setup()
contentsPanel = unjustifiedPointsWindow:getChildById('contentsPanel')
openPvpSituationsLabel = contentsPanel:getChildById('openPvpSituationsLabel')
currentSkullWidget = contentsPanel:getChildById('currentSkullWidget')
skullTimeLabel = contentsPanel:getChildById('skullTimeLabel')
dayProgressBar = contentsPanel:getChildById('dayProgressBar')
weekProgressBar = contentsPanel:getChildById('weekProgressBar')
monthProgressBar = contentsPanel:getChildById('monthProgressBar')
daySkullWidget = contentsPanel:getChildById('daySkullWidget')
weekSkullWidget = contentsPanel:getChildById('weekSkullWidget')
monthSkullWidget = contentsPanel:getChildById('monthSkullWidget')
if g_game.isOnline() then
online()
end
end
function terminate()
disconnect(g_game, { onGameStart = online,
onUnjustifiedPointsChange = onUnjustifiedPointsChange,
onOpenPvpSituationsChange = onOpenPvpSituationsChange })
disconnect(LocalPlayer, { onSkullChange = onSkullChange } )
unjustifiedPointsWindow:destroy()
unjustifiedPointsButton:destroy()
end
function onMiniWindowClose()
unjustifiedPointsButton:setOn(false)
end
function toggle()
if unjustifiedPointsButton:isOn() then
unjustifiedPointsWindow:close()
unjustifiedPointsButton:setOn(false)
else
unjustifiedPointsWindow:open()
unjustifiedPointsButton:setOn(true)
end
end
function online()
if g_game.getFeature(GameUnjustifiedPoints) then
unjustifiedPointsButton:show()
else
unjustifiedPointsButton:hide()
unjustifiedPointsWindow:close()
end
refresh()
end
function refresh()
local localPlayer = g_game.getLocalPlayer()
local unjustifiedPoints = g_game.getUnjustifiedPoints()
onUnjustifiedPointsChange(unjustifiedPoints)
onSkullChange(localPlayer, localPlayer:getSkull())
onOpenPvpSituationsChange(g_game.getOpenPvpSituations())
end
function onSkullChange(localPlayer, skull)
if not localPlayer:isLocalPlayer() then return end
if skull == SkullRed or skull == SkullBlack then
currentSkullWidget:setIcon(getSkullImagePath(skull))
currentSkullWidget:setTooltip('Remaining skull time')
else
currentSkullWidget:setIcon('')
currentSkullWidget:setTooltip('You have no skull')
end
daySkullWidget:setIcon(getSkullImagePath(getNextSkullId(skull)))
weekSkullWidget:setIcon(getSkullImagePath(getNextSkullId(skull)))
monthSkullWidget:setIcon(getSkullImagePath(getNextSkullId(skull)))
end
function onOpenPvpSituationsChange(amount)
openPvpSituationsLabel:setText(amount)
end
function onUnjustifiedPointsChange(unjustifiedPoints)
if unjustifiedPoints.skullTime == 0 then
skullTimeLabel:setText('No skull')
skullTimeLabel:setTooltip('You have no skull')
else
skullTimeLabel:setText(unjustifiedPoints.skullTime .. ' days')
skullTimeLabel:setTooltip('Remaining skull time')
end
dayProgressBar:setValue(unjustifiedPoints.killsDay, 0, 100)
dayProgressBar:setTooltip(string.format('Unjustified points gained during the last 24 hours.\n%i kills left.', unjustifiedPoints.killsDayRemaining))
dayProgressBar:setText(unjustifiedPoints.killsDayRemaining .. ' kills left')
weekProgressBar:setValue(unjustifiedPoints.killsWeek, 0, 100)
weekProgressBar:setTooltip(string.format('Unjustified points gained during the last 7 days.\n%i kills left.', unjustifiedPoints.killsWeekRemaining))
weekProgressBar:setText(unjustifiedPoints.killsWeekRemaining .. ' kills left')
monthProgressBar:setValue(unjustifiedPoints.killsMonth, 0, 100)
monthProgressBar:setTooltip(string.format('Unjustified points gained during the last 30 days.\n%i kills left.', unjustifiedPoints.killsMonthRemaining))
monthProgressBar:setText(unjustifiedPoints.killsMonthRemaining .. ' kills left')
end