tibia-client/src/framework/sound
Eduardo Bart 3bac3dcbb4 Rework stdext classes
Implement new classes:
* stdext::any => ligher replacement for boost::any
* stdext::packed_any => like any but optimized to use less memory
* stdext::shared_object => ligher replacement for std::shared_ptr
* stdext::shared_object_ptr => replacement for boost::intrusive_ptr
* stdext::fast_storage => for storing dynamic data
* stdext::packed_storage => same but with less memory
* stdext::packed_vector => std::vector with less memory

Compiling should be a little faster now because global boost including
is not needed anymore
2012-08-01 09:23:35 -03:00
..
combinedsoundsource.cpp Fix audio stopping on buffer underruns 2012-07-31 00:12:04 -03:00
combinedsoundsource.h Fix audio stopping on buffer underruns 2012-07-31 00:12:04 -03:00
declarations.h Rework stdext classes 2012-08-01 09:23:35 -03:00
oggsoundfile.cpp some refactoring 2012-06-21 20:58:18 -03:00
oggsoundfile.h implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
soundbuffer.cpp some refactoring 2012-06-21 20:58:18 -03:00
soundbuffer.h Huge engine change, replace all std::shared_ptrs 2012-07-29 00:34:40 -03:00
soundfile.cpp change logger 2012-06-01 17:39:23 -03:00
soundfile.h Fix audio stopping on buffer underruns 2012-07-31 00:12:04 -03:00
soundmanager.cpp Update item OTBM attributes reader 2012-07-18 05:34:17 -03:00
soundmanager.h fix compiling on gcc 4.6 (too early to use 4.7.1...) 2012-07-30 18:52:30 -06:00
soundsource.cpp Fix audio stopping on buffer underruns 2012-07-31 00:12:04 -03:00
soundsource.h Fix audio stopping on buffer underruns 2012-07-31 00:12:04 -03:00
streamsoundsource.cpp Fix audio stopping on buffer underruns 2012-07-31 00:12:04 -03:00
streamsoundsource.h Fix audio stopping on buffer underruns 2012-07-31 00:12:04 -03:00