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Eduardo Bart edeee80631
speedup sprite loading
12 years ago
..
animatedtext.cpp rework map rendering 12 years ago
animatedtext.h rework map rendering 12 years ago
creature.cpp render walking creatures in the correct way 12 years ago
creature.h render walking creatures in the correct way 12 years ago
declarations.h rework map rendering 12 years ago
effect.cpp rework map rendering 12 years ago
effect.h rework map rendering 12 years ago
game.cpp many changes 12 years ago
game.h fix death issues, improve text messages 12 years ago
gameshadermanager.cpp update copyright notice 13 years ago
gameshadermanager.h update copyright notice 13 years ago
item.cpp speedup sprite loading 12 years ago
item.h speedup sprite loading 12 years ago
localplayer.cpp render walking creatures in the correct way 12 years ago
localplayer.h fix death issues, improve text messages 12 years ago
map.cpp fix tcp congestion 12 years ago
map.h zoom out much more smoother 12 years ago
mapview.cpp speedup sprite loading 12 years ago
mapview.h speedup sprite loading 12 years ago
missile.cpp many changes 12 years ago
missile.h many changes 12 years ago
outfit.cpp invisible creatures 13 years ago
outfit.h invisible creatures 13 years ago
player.h update copyright notice 13 years ago
spritemanager.cpp speedup sprite loading 12 years ago
spritemanager.h speedup sprite loading 12 years ago
statictext.cpp rework map rendering 12 years ago
statictext.h rework map rendering 12 years ago
thing.cpp render walking creatures in the correct way 12 years ago
thing.h rename item data to count, add function to get current class name in lua 12 years ago
thingstype.cpp fix dat 13 years ago
thingstype.h fix covered issues 12 years ago
thingtype.h menu working, still need to fix size and add events 13 years ago
tile.cpp zoom out much more smoother 12 years ago
tile.h render walking creatures in the correct way 12 years ago