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Eduardo Bart f14706206a
continue implementing new graphics engine
12 years ago
..
animatedtexture.cpp just fixes 12 years ago
animatedtexture.h update copyright notice 13 years ago
coordsbuffer.cpp begin implementing OpenGL 1.0 engine 12 years ago
coordsbuffer.h begin implementing OpenGL 1.0 engine 12 years ago
declarations.h continue implementing new graphics engine 12 years ago
font.cpp continue implementing new graphics engine 12 years ago
font.h continue implementing new graphics engine 12 years ago
fontmanager.cpp a lot of changes in modules 12 years ago
fontmanager.h update copyright notice 13 years ago
framebuffer.cpp continue implementing new graphics engine 12 years ago
framebuffer.h begin implementing OpenGL 1.0 engine 12 years ago
glutil.h continue implementing new graphics engine 12 years ago
graphics.cpp continue implementing new graphics engine 12 years ago
graphics.h continue implementing new graphics engine 12 years ago
hardwarebuffer.h begin implementing OpenGL 1.0 engine 12 years ago
image.cpp continue implementing new graphics engine 12 years ago
image.h continue implementing new graphics engine 12 years ago
painter.cpp begin implementing OpenGL 1.0 engine 12 years ago
painter.h begin implementing OpenGL 1.0 engine 12 years ago
painterogl1.cpp continue implementing new graphics engine 12 years ago
painterogl1.h continue implementing new graphics engine 12 years ago
painterogl2.cpp begin implementing OpenGL 1.0 engine 12 years ago
painterogl2.h continue implementing new graphics engine 12 years ago
painterogl2_shadersources.h begin implementing OpenGL 1.0 engine 12 years ago
paintershadermanager.cpp begin implementing OpenGL 1.0 engine 12 years ago
paintershadermanager.h begin implementing OpenGL 1.0 engine 12 years ago
paintershaderprogram.cpp begin implementing OpenGL 1.0 engine 12 years ago
paintershaderprogram.h begin implementing OpenGL 1.0 engine 12 years ago
particle.cpp begin implementing OpenGL 1.0 engine 12 years ago
particle.h bunch of optimizations 12 years ago
particleaffector.cpp bunch of optimizations 12 years ago
particleaffector.h bunch of optimizations 12 years ago
particleemitter.cpp bunch of optimizations 12 years ago
particleemitter.h bunch of optimizations 12 years ago
particlemanager.cpp BEAWARE all game functionality is disabled with this commit for a while 12 years ago
particlemanager.h update copyright notice 13 years ago
particlesystem.cpp bunch of optimizations 12 years ago
particlesystem.h bunch of optimizations 12 years ago
shader.cpp continue implementing new graphics engine 12 years ago
shader.h update copyright notice 13 years ago
shaderprogram.cpp continue implementing new graphics engine 12 years ago
shaderprogram.h begin implementing OpenGL 1.0 engine 12 years ago
texture.cpp continue implementing new graphics engine 12 years ago
texture.h continue implementing new graphics engine 12 years ago
texturemanager.cpp fix crash and focus bug 12 years ago
texturemanager.h update copyright notice 13 years ago
vertexarray.h many graphics performance tweaks 12 years ago