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/*
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "image.h"
#include "texture.h"
#include "graphics.h"
#include "texturemanager.h"
#include <framework/otml/otml.h>
Image::Image(TexturePtr texture, Rect textureCoords)
{
m_texture = texture;
if(!textureCoords.isValid())
m_textureCoords = Rect(0, 0, m_texture->getSize());
else
m_textureCoords = textureCoords;
}
ImagePtr Image::loadFromOTML(const OTMLNodePtr& imageNode)
{
// load configs from otml node
std::string source = imageNode->hasValue() ? imageNode->value() : imageNode->valueAt("source");
bool smooth = imageNode->valueAt("smooth", false);
Rect textureCoords = imageNode->valueAt("coords", Rect());
// load texture
TexturePtr texture = g_textures.getTexture(source);
if(!texture)
throw OTMLException(imageNode, "could not load image texture");
// enable texture bilinear filter
if(smooth)
texture->enableBilinearFilter();
// create image
return ImagePtr(new Image(texture, textureCoords));
}
void Image::draw(const Rect& screenCoords)
{
if(m_texture)
g_graphics.drawTexturedRect(screenCoords, m_texture, m_textureCoords);
}