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88 lines
1.8 KiB
88 lines
1.8 KiB
#include "protocolgame.h"
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#include <framework/net/rsa.h>
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void ProtocolGame::sendLoginPacket(uint32 timestamp, uint8 unknown)
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{
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OutputMessage oMsg;
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oMsg.addU8(0x0A); // Protocol id
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oMsg.addU16(0x02); // OS
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oMsg.addU16(862); // Client version
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oMsg.addU8(0); // First RSA byte must be 0x00 // 1
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// Generete xtea key.
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m_xteaKey[0] = 432324;
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m_xteaKey[1] = 24324;
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m_xteaKey[2] = 423432;
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m_xteaKey[3] = 234324;
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// Add xtea key
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oMsg.addU32(m_xteaKey[0]); // 5
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oMsg.addU32(m_xteaKey[1]); // 9
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oMsg.addU32(m_xteaKey[2]); // 13
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oMsg.addU32(m_xteaKey[3]); // 17
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oMsg.addU8(0); // is gm set?
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oMsg.addString(m_accountName); // Account Name // 20
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oMsg.addString(m_characterName); // Character Name // 22
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oMsg.addString(m_accountPassword); // Password // 24
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oMsg.addU32(timestamp); // 28
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oMsg.addU8(unknown); // 29
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// Packet data must have since byte 0, start, 128 bytes
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oMsg.addPaddingBytes(128 - (29 + m_accountName.length() + m_characterName.length() + m_accountPassword.length()));
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// Encrypt msg with RSA
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if(!Rsa::encrypt((char*)oMsg.getBuffer() + 6 + oMsg.getMessageSize() - 128, 128, OTSERV_PUBLIC_RSA))
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return;
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send(oMsg);
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m_xteaEncryptionEnabled = true;
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}
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void ProtocolGame::sendLogout()
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{
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OutputMessage oMsg;
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oMsg.addU8(0x14);
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send(oMsg);
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}
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void ProtocolGame::sendPing()
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{
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OutputMessage oMsg;
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oMsg.addU8(0x1E);
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send(oMsg);
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}
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void ProtocolGame::sendWalkNorth()
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{
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OutputMessage oMsg;
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oMsg.addU8(0x65);
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send(oMsg);
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}
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void ProtocolGame::sendWalkEast()
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{
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OutputMessage oMsg;
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oMsg.addU8(0x66);
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send(oMsg);
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}
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void ProtocolGame::sendWalkSouth()
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{
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OutputMessage oMsg;
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oMsg.addU8(0x67);
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send(oMsg);
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}
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void ProtocolGame::sendWalkWest()
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{
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OutputMessage oMsg;
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oMsg.addU8(0x68);
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send(oMsg);
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}
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