seopardy/windows.py

518 lines
17 KiB
Python
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from PySide import QtGui, QtCore
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import copy
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from gamestate import QuestionAnswers
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from music import MusicBox
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from player import Player, ButtonEvent, nobodyColor
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class QuestionWindow(QtGui.QDialog):
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def __init__(self, players, section, qnumber, question, answers=None, dj=None, parent=None):
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super(QuestionWindow, self).__init__(parent)
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self.players = players
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self.section = section
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self.qnumber = qnumber
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self.question = question
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self.dj = dj
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if answers is not None:
self.answers = answers
else:
self.answers = QuestionAnswers(self.section, self.qnumber)
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if not self.answers.is_answered():
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if self.question["Type"] != "Music":
MusicBox.play_music("questionSong")
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if self.dj:
self.answers.set_dj_points(self.dj[1])
playerNo = self.players.index(self.dj[0])+1
QtCore.QCoreApplication.postEvent(self, ButtonEvent(playerNo))
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self._setupGui()
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self.setWindowTitle("Seopardy - %s - %d" % (section, qnumber*100))
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self._inWindow = False
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if self.question["Type"] == "Music":
tag = "%s-%s" % (self.section, self.qnumber)
MusicBox.add_music(tag, self.question["Question"])
MusicBox.play_music(tag)
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def get_answers(self):
return self.answers
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def closeEvent(self, event):
if not self._inWindow:
MusicBox.stop_music()
event.accept()
else:
event.ignore()
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def _mkQuestionLabel(self, text, monospaced=False):
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question = QtGui.QLabel(text, alignment=QtCore.Qt.AlignCenter)
question.setWordWrap(True)
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extra = ""
if monospaced:
extra += "font-family: monospace;"
question.setStyleSheet("QLabel { font-size: 40px; %s }" % (extra,))
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return question
def _setupGui(self):
self.layout = QtGui.QVBoxLayout()
seclabel = QtGui.QLabel(self.section)
seclabel.setStyleSheet("QLabel { font-size: 30px; }")
self.layout.addWidget(seclabel, alignment=QtCore.Qt.AlignCenter)
self.layout.addStretch()
qlabel = None
if self.question["Type"] == "Text":
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qlabel = self._mkQuestionLabel(self.question["Question"])
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elif self.question["Type"] == "Music":
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qlabel = self._mkQuestionLabel("Listen...")
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elif self.question["Type"] == "Image":
qlabel = QtGui.QLabel()
pixmap = QtGui.QPixmap()
pixmap.loadFromData(open(self.question["Question"]).read())
qlabel.setPixmap(pixmap)
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qlabel.setAlignment(QtCore.Qt.AlignCenter)
elif self.question["Type"] == "Code":
# to have this a) aligned but b) centered we "cheat" a bit with the spaces...
code = self.question["Question"].split("\n")
code = map(lambda x: x.replace("\t", " "), code)
maxLineLen = max(map(len, code))
code = map(lambda x: x + ((maxLineLen-len(x))*" "), code)
qlabel = self._mkQuestionLabel("<pre>"+"\n".join(code)+"</pre>", monospaced=True)
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else:
raise ValueError("%s is an unknown type for section %s question name %s" % (self.question["Type"], self.section, self.question["Name"]))
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self.layout.addWidget(qlabel)
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self.layout.addStretch()
self.setLayout(self.layout)
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def event(self, e):
if e.type() == ButtonEvent.eventType:
if e.get_playerno() <= len(self.players) and not self._inWindow:
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done = False
if self.question["Type"] == "Music":
MusicBox.stop_music()
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self._inWindow = True
player = self.players[e.get_playerno()-1]
qawin = QuestionAnswerWindow(player, self)
res = qawin.exec_()
if res == QuestionAnswerWindow.CORRECT:
self.answers.add_try(player, correct=True)
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self._inWindow = False
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done = True
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self.close()
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elif res == QuestionAnswerWindow.WRONG:
self.answers.add_try(player, correct=False)
self._inWindow = False
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if self.question["Type"] == "Music" and not done:
# restart music if question was not answered
MusicBox.play_music("%s-%s" % (self.section, self.qnumber))
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return True
else:
return super(QuestionWindow, self).event(e)
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def keyPressEvent(self, e):
if e.key() == QtCore.Qt.Key_Escape:
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if not self.answers.is_answered():
self.answers.nobody_knew()
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self.close()
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elif not self.answers.is_answered() and e.key() >= ord('1') and e.key() <= ord(str(len(self.players))):
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QtCore.QCoreApplication.postEvent(self, ButtonEvent(int(chr(e.key()))))
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class QuestionAnswerWindow(QtGui.QDialog):
CORRECT = 1
WRONG = 2
OOPS = 3
def __init__(self, player, parent=None):
super(QuestionAnswerWindow, self).__init__(parent)
self.player = player
self._setupGui()
# move window to bottom right of screen
g = QtGui.QApplication.desktop().screenGeometry()
self.show()
cPos = self.rect()
self.move(g.width() - cPos.width(), g.height() - cPos.height())
def _setupGui(self):
self.layout = QtGui.QVBoxLayout()
self.plabel = QtGui.QLabel(self.player.name)
self.plabel.setStyleSheet("QLabel { font-size: 60px; }")
self.layout.addWidget(self.plabel, alignment=QtCore.Qt.AlignCenter)
btnbox = QtGui.QHBoxLayout()
right = QtGui.QPushButton("Correct")
right.clicked.connect(lambda: self.done(self.CORRECT))
btnbox.addWidget(right)
wrong = QtGui.QPushButton("Wrong")
wrong.clicked.connect(lambda: self.done(self.WRONG))
btnbox.addWidget(wrong)
btnbox.addStretch()
oops = QtGui.QPushButton("Oops")
oops.clicked.connect(lambda: self.done(self.OOPS))
btnbox.addWidget(oops)
self.layout.addLayout(btnbox)
self.setLayout(self.layout)
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class EditAnswersWindow(QtGui.QDialog):
def __init__(self, players, answers, parent=None):
super(EditAnswersWindow, self).__init__(parent)
self._players = players
self._answers = answers
self._nobody = not answers.got_answered()
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self._dj_points = answers.get_dj_points()
self._in_window = False
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if self._answers:
self._tries = copy.copy(self._answers.get_tries())
else:
self._tries = []
self._setupGui()
self.installEventFilter(KeyGrabber((QtCore.Qt.Key.Key_Left, QtCore.Qt.Key.Key_Right), self))
def get_new_answers(self):
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qa = QuestionAnswers(self._answers.section, self._answers.qnumber, dj_points=self._dj_points)
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rightPlayer = None
for player, correct in self._tries:
if correct:
rightPlayer = player
else:
qa.add_try(player, correct)
if rightPlayer:
qa.add_try(rightPlayer, True)
elif self._nobody:
qa.nobody_knew()
return qa
def _setupGui(self):
self.layout = QtGui.QVBoxLayout()
self.qlabel = QtGui.QLabel("Questions")
self.qlabel.setStyleSheet("QLabel { font-size: 30px; }")
self.layout.addWidget(self.qlabel, alignment=QtCore.Qt.AlignCenter)
self.answerlayout = QtGui.QVBoxLayout()
self._resetAllButtons()
self.layout.addLayout(self.answerlayout)
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self.xlabel = QtGui.QLabel("+/- right/wrong, d delete, a add, arrows change player\ne edit double jeopardy")
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self.xlabel.setStyleSheet("QLabel { font-size: 15px; }")
self.layout.addWidget(self.xlabel)
self.setLayout(self.layout)
def keyPressEvent(self, e):
if e.key() == QtCore.Qt.Key_Escape:
self.close()
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elif e.key() == QtCore.Qt.Key_E:
# edit double jeopardy
if self._dj_points is not None and len(self._tries) > 0 and not self._in_window:
self._in_window = True
dwin = DoubleJeopardyWindow(self._players, self._answers.qnumber*100, self._tries[0][0], current_points=self._dj_points, parent=self)
dwin.exec_()
self._dj_points = dwin.get_chosen_points()
self._tries[0] = (dwin.get_player(), self._tries[0][1])
self._in_window = False
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else:
currFocus = self._getCurrFocus()
if currFocus is None and e.key() != QtCore.Qt.Key_A:
return
nothingDone = False
if e.key() == QtCore.Qt.Key_Plus:
self._nobody = False
for i, (player, correct) in enumerate(self._tries):
self._tries[i] = (player, i==currFocus)
if currFocus == len(self._tries):
self._nobody = True
elif e.key() == QtCore.Qt.Key_Minus:
if currFocus == len(self._tries):
if len(self._tries) == 0:
self._nobody = False
else:
self._tries[currFocus] = (self._tries[currFocus][0], False)
elif e.key() == QtCore.Qt.Key_A:
self._tries.append((self._players[0], False))
self._makeNobodyConsistent()
currFocus = len(self._tries) - 1
elif e.key() == QtCore.Qt.Key_D and currFocus < len(self._tries):
del self._tries[currFocus]
elif e.key() == QtCore.Qt.Key_Left and currFocus < len(self._players):
playlen = len(self._players)
prevPlayer = self._players[(self._players.index(self._tries[currFocus][0])-1+playlen)%playlen]
self._tries[currFocus] = (prevPlayer, self._tries[currFocus][1])
elif e.key() == QtCore.Qt.Key_Right and currFocus < len(self._tries):
playlen = len(self._players)
nextPlayer = self._players[(self._players.index(self._tries[currFocus][0])+1+playlen)%playlen]
self._tries[currFocus] = (nextPlayer, self._tries[currFocus][1])
else:
super(EditAnswersWindow, self).keyPressEvent(e)
nothingDone = True
if not nothingDone:
self._resetAllButtons()
self.updateGeometry()
# reset focus
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#print("setting focus to", min(currFocus, self.answerlayout.count()), self.answerlayout.itemAt(min(currFocus, self.answerlayout.count())).widget().text(), self.answerlayout.itemAt(min(currFocus, self.answerlayout.count())).widget().hasFocus())
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self.answerlayout.itemAt(min(currFocus, self.answerlayout.count())).widget().setFocus(QtCore.Qt.FocusReason.NoFocusReason)
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#print("setting focus to", min(currFocus, self.answerlayout.count()), self.answerlayout.itemAt(min(currFocus, self.answerlayout.count())).widget().text(), self.answerlayout.itemAt(min(currFocus, self.answerlayout.count())).widget().hasFocus())
#print(self.focusWidget())
#if self.focusWidget():
# print("widget", self.focusWidget().text())
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def _makeNobodyConsistent(self):
if len(self._tries) > 0:
someoneKnew = any([c for p, c in self._tries])
self._nobody = not someoneKnew
def _getCurrFocus(self):
if self.focusWidget() is not None:
for i in range(self.answerlayout.count()):
if self.answerlayout.itemAt(i).widget() == self.focusWidget():
return i
return None
def _resetAllButtons(self):
f = self.answerlayout.takeAt(0)
while f is not None:
f.widget().deleteLater()
f = self.answerlayout.takeAt(0)
# add buttons
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first = True
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for player, correct in self._tries:
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self._addAnswerButton(player, correct, first)
first = False
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# add the nobody button
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self._addAnswerButton(Player("nobody", nobodyColor), self._nobody)
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def _addAnswerButton(self, player, correct=False, first=False):
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prefix = "+" if correct else "-"
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dj = " (D)" if first and self._dj_points is not None else ""
btn = QtGui.QPushButton("\n%s%s%s\n" % (prefix, player.name, dj), self)
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btn.setStyleSheet("QPushButton { background-color: %s; color: white; font-size: 20px; border: none; }" % (player.color.name(),))
btn.installEventFilter(KeyGrabber((QtCore.Qt.Key.Key_Left, QtCore.Qt.Key.Key_Right), self))
self.answerlayout.addWidget(btn)
class KeyGrabber(QtCore.QObject):
def __init__(self, keys, parent, *args, **kwargs):
super(KeyGrabber, self).__init__(parent, *args, **kwargs)
self._keys = keys
self._parent = parent
def eventFilter(self, obj, e):
if e.type() == QtCore.QEvent.KeyPress:
if e.key() in self._keys:
self._parent.keyPressEvent(e)
return True
return QtCore.QObject.eventFilter(self, obj, e)
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class PlayerStartWindow(QtGui.QDialog):
def __init__(self, players, parent):
super(PlayerStartWindow, self).__init__(parent)
self._players = players
self._parent = parent
self._playerLineEdits = []
#print(self.disconnect(self, QtCore.SIGNAL("accepted()"), self, QtCore.SLOT("accept()")))
self._setupGui()
self.show()
# center window
g = QtGui.QApplication.desktop().screenGeometry()
cPos = self.rect()
self.move(g.width()/2 - cPos.width()/2, g.height()/2 - cPos.height()/2)
def event(self, e):
if e.type() == ButtonEvent.eventType:
if e.get_playerno() <= len(self.players)+1:
if e.get_playerno() == len(self.players)+1:
# add a new player
self._parent.add_player()
self._guiAddPlayer(self._players[-1])
self.playergrid.itemAtPosition(e.get_playerno()-1, 1).selectAll()
return True
else:
return super(PlayerStartWindow, self).event(e)
def keyPressEvent(self, e):
# needed to circumvent dialogclosing when enter is pressed
if e.key() == QtCore.Qt.Key_Escape:
self.close()
elif e.key() == QtCore.Qt.Key_K:
# FIXME: Remove this
QtCore.QCoreApplication.postEvent(self, ButtonEvent(1))
def _setupGui(self):
self.layout = QtGui.QVBoxLayout()
self.playerGrid = QtGui.QGridLayout()
for player in self._players:
self._guiAddPlayer(player)
self.layout.addLayout(self.playerGrid)
startbtn = QtGui.QPushButton("\nStart\n", self)
startbtn.setStyleSheet("QPushButton { font-size: 40px; }")
startbtn.clicked.connect(self.close)
self.layout.addWidget(startbtn)
self.setLayout(self.layout)
def _guiAddPlayer(self, player):
row = self.playerGrid.rowCount()
label = QtGui.QLabel("Player %d" % (row,), self)
label.setStyleSheet("QLabel { font-size: 40px; background-color: %s; color: white; }" % (player.color.name(),))
self.playerGrid.addWidget(label, row, 0)
edit = QtGui.QLineEdit(player.name, self)
edit.setStyleSheet("QLineEdit { font-size: 40px; }")
edit.editingFinished.connect(lambda widget=edit, player=player: player.change_name(edit.text()))
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self.playerGrid.addWidget(edit, row, 1)
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class VictoryWindow(QtGui.QDialog):
def __init__(self, players, parent):
super(VictoryWindow, self).__init__(parent)
self._players = players
self._parent = parent
self._setupGui()
def _setupGui(self):
self.layout = QtGui.QVBoxLayout()
self.playerGrid = QtGui.QGridLayout()
winPlayers = sorted(self._players, key=lambda p: p.points, reverse=True)
for i, player in enumerate(winPlayers):
label = QtGui.QLabel(player.name, self)
fsize = 60 if i == 0 else 25
label.setStyleSheet("QLabel { font-size: %dpx; background-color: %s; color: white; }" % (fsize, player.color.name(),))
self.playerGrid.addWidget(label, i, 0)
points = QtGui.QLabel(str(player.points), self)
points.setStyleSheet("QLabel { font-size: %dpx; }" % (fsize,))
self.playerGrid.addWidget(points, i, 1, alignment=QtCore.Qt.AlignRight)
self.layout.addLayout(self.playerGrid)
self.setLayout(self.layout)
class DoubleJeopardyWindow(QtGui.QDialog):
def __init__(self, player, points, current_player=None, current_points=None, parent=None):
super(DoubleJeopardyWindow, self).__init__(parent)
self._player = player
self._currentPlayer = current_player
self._points = points
if current_points:
self._currentPoints = current_points
else:
self._currentPoints = points
self._setupGui()
# move window to bottom right of screen
g = QtGui.QApplication.desktop().screenGeometry()
self.show()
cPos = self.rect()
self.move(g.width() - cPos.width(), g.height() - cPos.height())
def get_chosen_points(self):
return self._currentPoints
def get_player(self):
return self._currentPlayer
def _setupGui(self):
self.layout = QtGui.QVBoxLayout()
header = QtGui.QLabel("Double Jeopardy", self)
header.setStyleSheet("QLabel { font-size: 50px; }")
self.layout.addWidget(header, alignment=QtCore.Qt.AlignCenter)
self.pbtn = QtGui.QPushButton("", self)
self._stylePlayerButton()
self.pbtn.installEventFilter(KeyGrabber((QtCore.Qt.Key.Key_Left, QtCore.Qt.Key.Key_Right), self))
self.layout.addWidget(self.pbtn)
self.pointsbtn = QtGui.QPushButton("% 5s" % self._currentPoints)
self.pointsbtn.setStyleSheet("QPushButton { font-size: 50px; border: none; }")
self.pointsbtn.installEventFilter(KeyGrabber((QtCore.Qt.Key.Key_Left, QtCore.Qt.Key.Key_Right), self))
self.layout.addWidget(self.pointsbtn, alignment=QtCore.Qt.AlignCenter)
self.pointsbtn.setFocus()
start = QtGui.QPushButton("Done", self)
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start.clicked.connect(self.closeIfNotNobody)
self.layout.addWidget(start)
self.setLayout(self.layout)
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def closeIfNotNobody(self):
if self.get_player() is not None:
self.close()
def keyPressEvent(self, e):
if e.key() == QtCore.Qt.Key_Escape or e.key() == QtCore.Qt.Key_Enter:
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self.closeIfNotNobody()
elif e.key() == QtCore.Qt.Key_Left or e.key() == QtCore.Qt.Key_Right:
if self.focusWidget() == self.pbtn:
if e.key() == QtCore.Qt.Key_Right:
if self._currentPlayer == None:
self._currentPlayer = self._player[0]
elif self._currentPlayer == self._player[-1]:
self._currentPlayer = None
else:
self._currentPlayer = self._player[self._player.index(self._currentPlayer)+1]
elif e.key() == QtCore.Qt.Key_Left:
if self._currentPlayer == None:
self._currentPlayer = self._player[-1]
elif self._currentPlayer == self._player[0]:
self._currentPlayer = None
else:
self._currentPlayer = self._player[self._player.index(self._currentPlayer)-1]
self._stylePlayerButton()
elif self.focusWidget() == self.pointsbtn:
if e.key() == QtCore.Qt.Key_Right and self._currentPoints < self._points*2:
self._currentPoints += 50
elif e.key() == QtCore.Qt.Key_Left and self._currentPoints > self._points/2:
self._currentPoints += -50
self.pointsbtn.setText("% 4s" % self._currentPoints)
def _stylePlayerButton(self):
player = None
color = None
if self._currentPlayer == None:
player = "nobody"
color = nobodyColor
else:
player = self._currentPlayer.name
color = self._currentPlayer.color
self.pbtn.setText(player)
self.pbtn.setStyleSheet("QPushButton { background-color: %s; color: white; font-size: 50px; border: none; }" % (color.name(),))