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/* VierGewinnt - A simple 4-in-a-row network game
*
* Copyright (c) 2008 by Sebastian Lohff, seba@seba-geek.de
* http://www.seba-geek.de
*
* This file is part of VierGewinnt.
*
* VierGewinnt is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* VierGewinnt is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with VierGewinnt. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __PLAYERWAIT_H
#define __PLAYERWAIT_H
#include <QDialog>
#include <QLabel>
#include <QPushButton>
#include <QTcpSocket>
#include <QVBoxLayout>
class PlayerWaitDialog : public QDialog {
Q_OBJECT
public:
PlayerWaitDialog(QTcpSocket *sock, QWidget *parent=0);
private slots:
void closeGame();
private:
QVBoxLayout *layout;
QTcpSocket *mysock;
QPushButton *cancel;
QLabel *waiting;
};
#endif