tibia-client/modules/client_background/background.lua

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-- private variables
local background
local clientVersionLabel
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-- public functions
function init()
background = g_ui.displayUI('background')
background:lower()
clientVersionLabel = background:getChildById('clientVersionLabel')
clientVersionLabel:setText(g_app.getName() .. ' ' .. g_app.getVersion() .. '\n' ..
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'Rev ' .. g_app.getBuildRevision() .. ' ('.. g_app.getBuildCommit() .. ')\n' ..
'Built on ' .. g_app.getBuildDate() .. '\n' .. g_app.getBuildCompiler())
if not g_game.isOnline() then
addEvent(function() g_effects.fadeIn(clientVersionLabel, 1500) end)
end
connect(g_game, { onGameStart = hide })
connect(g_game, { onGameEnd = show })
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end
function terminate()
disconnect(g_game, { onGameStart = hide })
disconnect(g_game, { onGameEnd = show })
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g_effects.cancelFade(background:getChildById('clientVersionLabel'))
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background:destroy()
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Background = nil
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end
function hide()
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background:hide()
end
function show()
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background:show()
end
function hideVersionLabel()
background:getChildById('clientVersionLabel'):hide()
end
function setVersionText(text)
clientVersionLabel:setText(text)
end
function getBackground()
return background
end