tibia-client/modules/mainmenu/entergame.lua

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EnterGame = { }
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-- private variables
local loadBox
local enterGameWindow
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local motdNumber
local motdMessage
-- private functions
local function onError(protocol, error)
loadBox:destroy()
local errorBox = displayErrorBox('Login Error', error)
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errorBox.onOk = EnterGame.create
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end
local function onMotd(protocol, motd)
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motdNumber = tonumber(string.sub(motd, 0, string.find(motd, "\n")))
motdMessage = string.sub(motd, string.find(motd, "\n") + 1, string.len(motd))
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end
local function onCharacterList(protocol, characters, premDays)
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loadBox:destroy()
CharacterList.create(characters, premDays)
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local lastMotdNumber = tonumber(Configs.get("motd"))
if motdNumber and motdNumber ~= lastMotdNumber then
Configs.set("motd", motdNumber)
local motdBox = displayInfoBox("Message of the day", motdMessage)
motdBox.onOk = CharacterList.show
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CharacterList.hide()
end
end
-- public functions
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function EnterGame.show()
if not enterGameWindow then
enterGameWindow = UI.loadAndDisplay('/mainmenu/ui/entergamewindow.otui')
end
enterGameWindow:show()
end
function EnterGame.hide()
enterGameWindow:hide()
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end
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function EnterGame.destroy()
enterGameWindow:destroy()
enterGameWindow = nil
end
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function EnterGame.doLogin()
EnterGame.account = enterGameWindow:getChildById('accountNameLineEdit'):getText()
EnterGame.password = enterGameWindow:getChildById('accountPasswordLineEdit'):getText()
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EnterGame.hide()
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local protocolLogin = ProtocolLogin.create()
protocolLogin.onError = onError
protocolLogin.onMotd = onMotd
protocolLogin.onCharacterList = onCharacterList
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loadBox = displayCancelBox('Please wait', 'Connecting to login server...')
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loadBox.onCancel = function(msgbox)
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protocolLogin:cancelLogin()
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EnterGame.show()
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end
protocolLogin:login(EnterGame.account, EnterGame.password)
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end