tibia-client/modules/corelib/ui/uiminiwindowcontainer.lua

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-- @docclass
UIMiniWindowContainer = extends(UIWidget, "UIMiniWindowContainer")
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function UIMiniWindowContainer.create()
local container = UIMiniWindowContainer.internalCreate()
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container.scheduledWidgets = {}
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container:setFocusable(false)
container:setPhantom(true)
return container
end
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-- TODO: connect to window onResize event
-- TODO: try to resize another widget?
-- TODO: try to find another panel?
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function UIMiniWindowContainer:fitAll(noRemoveChild)
if not self:isVisible() then
return
end
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if not noRemoveChild then
local children = self:getChildren()
if #children > 0 then
noRemoveChild = children[#children]
else
return
end
end
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local sumHeight = 0
local children = self:getChildren()
for i=1,#children do
if children[i]:isVisible() then
sumHeight = sumHeight + children[i]:getHeight()
end
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end
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local selfHeight = self:getHeight() - (self:getPaddingTop() + self:getPaddingBottom())
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if sumHeight <= selfHeight then
return
end
local removeChildren = {}
-- try to resize noRemoveChild
local maximumHeight = selfHeight - (sumHeight - noRemoveChild:getHeight())
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if noRemoveChild:isResizeable() and noRemoveChild:getMinimumHeight() <= maximumHeight then
sumHeight = sumHeight - noRemoveChild:getHeight() + maximumHeight
addEvent(function() noRemoveChild:setHeight(maximumHeight) end)
end
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-- try to remove no-save widget
for i=#children,1,-1 do
if sumHeight <= selfHeight then
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break
end
local child = children[i]
if child ~= noRemoveChild and not child.save then
local childHeight = child:getHeight()
sumHeight = sumHeight - childHeight
table.insert(removeChildren, child)
end
end
-- try to remove save widget
for i=#children,1,-1 do
if sumHeight <= selfHeight then
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break
end
local child = children[i]
if child ~= noRemoveChild then
local childHeight = child:getHeight()
sumHeight = sumHeight - childHeight
table.insert(removeChildren, child)
end
end
-- close widgets
for i=1,#removeChildren do
removeChildren[i]:close()
end
end
function UIMiniWindowContainer:onDrop(widget, mousePos)
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if widget:getClassName() == 'UIMiniWindow' then
local oldParent = widget:getParent()
if oldParent == self then
return true
end
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if oldParent then
oldParent:removeChild(widget)
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end
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if widget.movedWidget then
local index = self:getChildIndex(widget.movedWidget)
self:insertChild(index + widget.movedIndex, widget)
else
self:addChild(widget)
end
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self:fitAll(widget)
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return true
end
end
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function UIMiniWindowContainer:swapInsert(widget, index)
local oldParent = widget:getParent()
local oldIndex = self:getChildIndex(widget)
if oldParent == self and oldIndex ~= index then
local oldWidget = self:getChildByIndex(index)
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if oldWidget then
self:removeChild(oldWidget)
self:insertChild(oldIndex, oldWidget)
end
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self:removeChild(widget)
self:insertChild(index, widget)
end
end
function UIMiniWindowContainer:scheduleInsert(widget, index)
if index - 1 > self:getChildCount() then
if self.scheduledWidgets[index] then
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pdebug('replacing scheduled widget id ' .. widget:getId())
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end
self.scheduledWidgets[index] = widget
else
local oldParent = widget:getParent()
if oldParent ~= self then
if oldParent then
oldParent:removeChild(widget)
end
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self:insertChild(index, widget)
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while true do
local placed = false
for nIndex,nWidget in pairs(self.scheduledWidgets) do
if nIndex - 1 <= self:getChildCount() then
self:insertChild(nIndex, nWidget)
self.scheduledWidgets[nIndex] = nil
placed = true
break
end
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end
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if not placed then break end
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end
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end
end
end
function UIMiniWindowContainer:order()
local children = self:getChildren()
for i=1,#children do
if not children[i].miniLoaded then return end
end
for i=1,#children do
if children[i].miniIndex then
self:swapInsert(children[i], children[i].miniIndex)
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end
end
end
function UIMiniWindowContainer:saveChildren()
local children = self:getChildren()
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local ignoreIndex = 0
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for i=1,#children do
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if children[i].save then
children[i]:saveParentIndex(self:getId(), i - ignoreIndex)
else
ignoreIndex = ignoreIndex + 1
end
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end
end