2011-08-28 15:45:56 +02:00
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modules managment interface
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clean sprites cache periodically
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load modules from zip packages
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2011-08-29 06:51:45 +02:00
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review directories search
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2011-11-03 17:14:40 +01:00
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left panel with dragging windows
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console history
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console text selection
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console scrolling
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2011-11-14 16:01:09 +01:00
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scrollbar
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2011-11-16 00:47:32 +01:00
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a real working border and background property in otui
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2011-11-16 18:58:42 +01:00
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load state styles in order
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2011-11-17 01:12:11 +01:00
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grid layout
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2011-11-17 03:53:17 +01:00
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fix moving windows and tooltips conflicts
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2011-11-17 22:41:02 +01:00
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todo display otclient icon in window bar
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remake otui styles states system
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2011-12-03 22:41:37 +01:00
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padding
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2011-12-07 01:31:55 +01:00
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break UILabel lines
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2011-12-09 16:01:04 +01:00
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find a way to add new widgets without focusing them
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2011-12-03 22:41:37 +01:00
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rename Game to g_game, etc
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implement Console key binding
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impl vertical sync, clipboard
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modify COnnection::poll()
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setOnClose
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review and reenable some warnings
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make lua/c++ logger more friendly
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bind every global lua function in a static class
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2012-01-06 09:48:59 +01:00
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use metatable for lua classes
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2011-12-07 01:31:55 +01:00
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set special types for g_configs like lists/point/size
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create a class for reading binary files
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2011-12-07 19:49:20 +01:00
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handle corrupt errors in dat/spr
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2011-12-07 20:54:28 +01:00
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create image class
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2011-12-07 19:49:20 +01:00
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use CoordsBuffer in font
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cache into framebuffers
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implement glbuffer for CoordsBuffer
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2011-12-15 20:59:24 +01:00
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use indices in CoordsBuffer
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2012-01-04 12:24:29 +01:00
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move UICheckBox to lua
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move UIWindow to lua
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2012-01-06 09:48:59 +01:00
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create UIMessageBox, UIToolTip and UIInputBox
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2012-01-04 12:24:29 +01:00
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rework UI image style
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class UIImage and UIText
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add UI border
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2012-01-06 09:48:59 +01:00
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fix style inheretance using a style translator
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make possible to bind non LuaObject derived classes on lua engine (for usage with Point,Rect,Color,Size)
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