tibia-client/src/otclient/const.h

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/*
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef OTCLIENT_CONST_H
#define OTCLIENT_CONST_H
#include <framework/util/color.h>
namespace Otc
{
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static const char* AppName = "OTClient";
static const char* AppPathName = "otclient";
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static const char* AppVersion = "0.4.0";
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static const char* CipsoftPublicRSA = "1321277432058722840622950990822933849527763264961655079678763618"
"4334395343554449668205332383339435179772895415509701210392836078"
"6959821132214473291575712138800495033169914814069637740318278150"
"2907336840325241747827401343576296990629870233111328210165697754"
"88792221429527047321331896351555606801473202394175817";
static const char* OtservPublicRSA = "1091201329673994292788609605089955415282375029027981291234687579"
"3726629149257644633073969600111060390723088861007265581882535850"
"3429057592827629436413108566029093628212635953836686562675849720"
"6207862794310902180176810615217550567108238764764442605581471797"
"07119674283982419152118103759076030616683978566631413";
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static const int ClientVersion = 862;
static const int PicSignature = 0x4E119CBF;
enum OsTypes {
OsWindow = 1,
OsLinux = 2,
OsMac = 3,
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OsBrowser = 4
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};
enum DatOpts {
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DatGround = 0,
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DatGroundClip,
DatOnBottom,
DatOnTop,
DatContainer,
DatStackable,
DatForceUse,
DatMultiUse,
DatWritable,
DatWritableOnce,
DatFluidContainer,
DatSplash,
DatBlockWalk,
DatNotMovable,
DatBlockProjectile,
DatBlockPathFind,
DatPickupable,
DatHangable,
DatHookSouth,
DatHookEast,
DatRotable,
DatLight,
DatDontHide,
DatTranslucent,
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DatDisplacement,
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DatElevation,
DatLyingCorpse,
DatAnimateAlways,
DatMinimapColor,
DatLensHelp,
DatFullGround,
DatIgnoreLook,
DatCloth,
DatAnimation, // lastest tibia
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DatLastOpt = 255
};
enum LoginServerOpts {
LoginServerError = 10,
LoginServerMotd = 20,
LoginServerUpdateNeeded = 30,
LoginServerCharacterList = 100
};
enum GameServerOpts {
GameServerInitGame = 10,
GameServerLoginError = 20,
GameServerLoginAdvice = 21,
GameServerLoginWait = 22,
GameServerPing = 30,
GameServerChallange = 31,
GameServerDead = 40,
GameServerFullMap = 100,
GameServerMapTopRow = 101,
GameServerMapRightRow = 102,
GameServerMapBottomRow = 103,
GameServerMapLeftRow = 104,
GameServerTileData = 105,
GameServerCreateOnMap = 106,
GameServerChangeOnMap = 107,
GameServerDeleteOnMap = 108,
GameServerMoveCreature = 109,
GameServerOpenContainer = 110,
GameServerCloseContainer = 111,
GameServerCreateContainer = 112,
GameServerChangeInContainer = 113,
GameServerDeleteInContainer = 114,
GameServerSetInventory = 120,
GameServerDeleteInventory = 121,
GameServerNpcOffer = 122,
GameServerPlayerGoods = 123,
GameServerCloseNpcTrade = 124,
GameServerOwnOffer = 125,
GameServerCounterOffer = 126,
GameServerCloseTrade = 127,
GameServerAmbient = 130,
GameServerGraphicalEffect = 131,
GameServerTextEffect = 132, // absolate in last tibia?
GameServerMissleEffect = 133,
GameServerMarkCreature = 134,
GameServerTrappers = 135,
GameServerCreatureHealth = 140,
GameServerCreatureLight = 141,
GameServerCreatureOutfit = 142,
GameServerCreatureSpeed = 143,
GameServerCreatureSkull = 144,
GameServerCreatureParty = 145,
GameServerCreatureUnpass = 146,
GameServerEditText = 150,
GameServerEditList = 151,
GameServerPlayerData = 160,
GameServerPlayerSkills = 161,
GameServerPlayerState = 162,
GameServerClearTarget = 163,
GameServerSpellDelay = 164,
GameServerSpellGroupDelay = 165,
GameServerTalk = 170,
GameServerChannels = 171,
GameServerOpenChannel = 172,
GameServerPrivateChannel = 173,
GameServerRuleViolation = 174, // absolate in last tibia?
GameServerRuleViolation1 = 175, // absolate in last tibia?
GameServerRuleViolation2 = 176, // absolate in last tibia?
GameServerRuleViolation3 = 177, // absolate in last tibia?
GameServerOpenOwnChannel = 178,
GameServerCloseChannel = 179,
GameServerMessage = 180,
GameServerSnapBack = 181,
GameServerWait = 182,
GameServerTopFloor = 190,
GameServerBottomFloor = 191,
GameServerOutfit = 200,
GameServerBuddyData = 210,
GameServerBuddyLogin = 211,
GameServerBuddyLogout = 212,
GameServerTutorialHint = 220,
GameServerAutomapFlag = 221,
GameServerQuestLog = 240,
GameServerQuestLine = 241,
GameServerChannelEvent = 243,
GameServerObjectInfo = 244,
GameServerPlayerInventory = 245
};
enum ClientOpts {
ClientEnterAccount = 1,
ClientEnterGame = 10,
ClientQuitGame = 20,
ClientPingBack = 30,
ClientGoPath = 100,
ClientGoNorth = 101,
ClientGoEast = 102,
ClientGoSouth = 103,
ClientGoWest = 104,
ClientStop = 105,
ClientGoNorthEast = 106,
ClientGoSouthEast = 107,
ClientGoSouthWest = 108,
ClientGoNorthWest = 109,
ClientRotateNorth = 111,
ClientRotateEast = 112,
ClientRotateSouth = 113,
ClientRotateWest = 114,
ClientEquipObject = 119,
ClientMoveObject = 120,
ClientInspectNpcTrade = 121,
ClientBuyObject = 122,
ClientSellObject = 123,
ClientCloseNpcTrade = 124,
ClientTradeObject = 125,
ClientInspectTrade = 126,
ClientAcceptTrade = 127,
ClientRejectTrade = 128,
ClientUseObject = 130,
ClientUseTwoObjects = 131,
ClientUseOnCreature = 132,
ClientTurnObject = 133,
ClientCloseContainer = 135,
ClientUpContainer = 136,
ClientEditText = 137,
ClientEditList = 138,
ClientLook = 140,
ClientTalk = 150,
ClientGetChannels = 151,
ClientJoinChannel = 152,
ClientLeaveChannel = 153,
ClientPrivateChannel = 154,
ClientCloseNpcChannel = 158,
ClientSetTactics = 160,
ClientAttack = 161,
ClientFollow = 162,
ClientInviteToParty = 163,
ClientJoinParty = 164,
ClientRevokeInvitation = 165,
ClientPassLeadership = 166,
ClientLeaveParty = 167,
ClientShareExperience = 168,
ClientDisbandParty = 169,
ClientOpenChannel = 170,
ClientInviteToChannel = 171,
ClientExcludeFromChannel = 172,
ClientCancel = 190,
ClientRefreshContainer = 202,
ClientGetOutfit = 210,
ClientSetOutfit = 211,
ClientMount = 212,
ClientAddBuddy = 220,
ClientRemoveBuddy = 221,
ClientBugReport = 230,
ClientErrorFileEntry = 232,
ClientGetQuestLog = 240,
ClientGetQuestLine = 241,
ClientRuleViolationReport = 242,
ClientGetObjectInfo = 243
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};
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enum SpriteMask {
SpriteRedMask = 0,
SpriteGreenMask,
SpriteBlueMask,
SpriteYellowMask,
SpriteNoMask = 255
};
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enum InventorySlots {
InventorySlotHead = 1,
InventorySlotNecklace,
InventorySlotBackpack,
InventorySlotArmor,
InventorySlotRight,
InventorySlotLeft,
InventorySlotLegs,
InventorySlotFeet,
InventorySlotRing,
InventorySlotAmmo
};
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enum Statistic {
Health,
MaxHealth,
FreeCapacity,
Experience,
Level,
LevelPercent,
Mana,
MaxMana,
MagicLevel,
MagicLevelPercent,
Soul,
Stamina,
LastStatistic
};
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enum Skill {
Fist = 0,
Club,
Sword,
Axe,
Distance,
Shielding,
Fishing,
LastSkill
};
enum SkillType {
SkillLevel,
SkillPercent,
LastSkillType
};
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enum Direction {
North = 0,
East,
South,
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West,
NorthEast,
SouthEast,
SouthWest,
NorthWest
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};
enum FluidsColor {
FluidTransparent,
FluidBlue,
FluidRed,
FluidBrown,
FluidGreen,
FluidYellow,
FluidWhite,
FluidPurple
};
enum FluidsType {
FluidWater = 1,
FluidMana = 2,
FluidBeer = 3,
FluidBlood = 5,
FluidSlime = 6,
FluidLemonade = 8,
FluidMilk = 9,
FluidWine = 10,
FluidHealth = 11,
FluidCoconutMilk = 15
};
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enum SpeakClasses {
SpeakSay = 0x01, //normal talk
SpeakWhisper = 0x02, //whispering - #w text
SpeakYell = 0x03, //yelling - #y text
SpeakPrivatePlayerToNpc = 0x04, //Player-to-NPC speaking(NPCs channel)
SpeakPrivateNpcToPlayer = 0x05, //NPC-to-Player speaking
SpeakPrivate = 0x06, //Players speaking privately to players
SpeakChannelYellow = 0x07, //Yellow message in chat
SpeakChannelWhite = 0x08, //White message in chat
SpeakBroadcast = 0x09, //Broadcast a message - #b
SpeakChannelRed = 0x0A, //Talk red on chat - #c
SpeakPrivateRed = 0x0B, //Red private - @name@ text
SpeakChannelOrange = 0x0C, //Talk orange on text
SpeakMonsterSay = 0x0D, //Talk orange
SpeakMonsterYell = 0x0E //Yell orange
};
}
#endif