tibia-client/modules/game_healthbar/healthbar.lua

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HealthBar = {}
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-- private variables
local healthManaPanel = nil
-- public functions
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function HealthBar.create()
healthManaPanel = UI.display('healthbar.otui', { parent = Game.gameRightPanel })
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local healthBar = UIProgressBar.create()
healthManaPanel:addChild(healthBar)
healthBar:setId('healthBar')
healthBar:setStyle('HealthBar')
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local healthLabel = UILabel.create()
healthManaPanel:addChild(healthLabel)
healthLabel:setId('healthLabel')
healthLabel:setStyle('HealthLabel')
healthLabel:setText('0 / 0')
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local manaBar = UIProgressBar.create()
healthManaPanel:addChild(manaBar)
manaBar:setId('manaBar')
manaBar:setStyle('ManaBar')
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local manaLabel = UILabel.create()
healthManaPanel:addChild(manaLabel)
manaLabel:setId('manaLabel')
manaLabel:setStyle('ManaLabel')
manaLabel:setText('0 / 0')
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healthManaPanel:setHeight(healthBar:getHeight() + manaBar:getHeight() + 4)
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end
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function HealthBar.destroy()
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healthManaPanel:destroy()
healthManaPanel = nil
end
-- hooked events
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function HealthBar.onHealthChange(health, maxHealth)
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local label = healthManaPanel:getChildById('healthLabel')
label:setText(health .. ' / ' .. maxHealth)
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local healthBar = healthManaPanel:getChildById('healthBar')
healthBar:setPercent(health / maxHealth * 100)
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end
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function HealthBar.onManaChange(mana, maxMana)
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local label = healthManaPanel:getChildById('manaLabel')
label:setText(mana .. ' / ' .. maxMana)
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local manaBar = healthManaPanel:getChildById('manaBar')
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local percent
if maxMana == 0 then
percent = 100
else
percent = mana / maxMana * 100
end
manaBar:setPercent(percent)
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end
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connect(Game, { onLogin = HealthBar.create,
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onLogout = HealthBar.destroy,
onHealthChange = HealthBar.onHealthChange,
onManaChange = HealthBar.onManaChange })