tibia-client/src/otclient/core/animatedtext.cpp

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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "animatedtext.h"
#include "map.h"
#include <framework/core/clock.h>
#include <framework/core/eventdispatcher.h>
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#include <framework/graphics/graphics.h>
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AnimatedText::AnimatedText()
{
m_font = g_fonts.getFont("verdana-11px-rounded");
}
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void AnimatedText::draw(const Point& dest, const Rect& visibleRect)
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{
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Point p = dest;
p.x += 20 - m_textSize.width() / 2;
p.y += (-20 * m_animationTimer.ticksElapsed()) / Otc::ANIMATED_TEXT_DURATION;
Rect rect(p, m_textSize);
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if(visibleRect.contains(rect)) {
//TODO: cache into a framebuffer
g_painter->setColor(m_color);
m_font->drawText(m_text, rect, Fw::AlignLeft);
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}
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}
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void AnimatedText::startAnimation()
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{
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m_animationTimer.restart();
// schedule removal
auto self = asAnimatedText();
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g_eventDispatcher.scheduleEvent([self]() { g_map.removeThing(self); }, Otc::ANIMATED_TEXT_DURATION);
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}
void AnimatedText::setColor(int color)
{
m_color = Color::from8bit(color);
}
void AnimatedText::setText(const std::string& text)
{
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m_textSize = m_font->calculateTextRectSize(text);
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m_text = text;
}