2011-08-15 16:11:24 +02:00
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#include "tile.h"
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#include "item.h"
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2011-08-15 21:15:49 +02:00
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#include "datmanager.h"
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2011-08-15 16:11:24 +02:00
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Tile::Tile()
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{
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}
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void Tile::addThing(ThingPtr thing, uint8 stackpos)
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{
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if(!thing)
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return;
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2011-08-15 21:15:49 +02:00
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const ThingAttributes& thingAttributes = thing->getAttributes();
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2011-08-15 23:02:52 +02:00
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if(thing->asItem()) {
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2011-08-15 21:15:49 +02:00
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if(thingAttributes.group == THING_GROUP_GROUND)
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m_ground = thing;
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else {
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if(thingAttributes.alwaysOnTop)
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m_itemsTop.push_back(thing);
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else
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2011-08-16 02:30:31 +02:00
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m_itemsBottom.push_back(thing);
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2011-08-15 16:11:24 +02:00
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}
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2011-08-16 07:47:35 +02:00
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}
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else if(thing->asCreature()) {
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2011-08-15 21:15:49 +02:00
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m_creatures.push_back(thing);
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2011-08-15 16:11:24 +02:00
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}
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2011-08-16 07:47:35 +02:00
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else if(thing->asEffect()) {
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m_effects.push_back(thing);
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}
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}
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void Tile::removeThing(ThingPtr thing, uint8 stackpos)
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{
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if(thing->asEffect()) {
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2011-08-16 14:47:30 +02:00
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auto it = std::find(m_effects.begin(), m_effects.end(), thing);
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assert(it != m_effects.end());
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m_effects.erase(it);
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2011-08-16 07:47:35 +02:00
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}
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2011-08-15 16:11:24 +02:00
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}
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void Tile::draw(int x, int y)
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{
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if(m_ground)
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m_ground->draw(x, y);
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2011-08-16 07:47:35 +02:00
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for(const ThingPtr& thing : m_itemsTop)
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2011-08-15 21:15:49 +02:00
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thing->draw(x, y);
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2011-08-15 16:11:24 +02:00
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2011-08-15 21:15:49 +02:00
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for(const ThingPtr& thing : m_creatures)
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thing->draw(x, y);
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2011-08-15 16:11:24 +02:00
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2011-08-16 07:47:35 +02:00
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for(const ThingPtr& thing : m_itemsBottom)
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thing->draw(x, y);
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for(const ThingPtr& thing : m_effects)
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2011-08-15 21:15:49 +02:00
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thing->draw(x, y);
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2011-08-15 16:11:24 +02:00
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}
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int Tile::getStackSize()
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{
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int ret = 0;
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if(m_ground)
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ret++;
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2011-08-16 02:30:31 +02:00
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ret += m_itemsBottom.size();
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2011-08-15 16:11:24 +02:00
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ret += m_creatures.size();
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ret += m_itemsTop.size();
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return ret;
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}
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