tibia-client/src/otclient/core/thingstype.h

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/*
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
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#ifndef DATMANAGER_H
#define DATMANAGER_H
#include <framework/global.h>
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#include "thingtype.h"
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class ThingsType
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{
public:
bool load(const std::string& file);
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void unload();
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void parseThingType(std::stringstream& fin, ThingType& thingType);
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ThingType& getItemType(uint16 id) { return m_itemsType[id - 100]; }
ThingType& getCreatureType(uint16 id) { return m_creaturesType[id]; }
ThingType& getEffectType(uint16 id) { return m_effectsType[id]; }
ThingType& getShotType(uint16 id) { return m_shotsType[id]; }
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uint32 getSignature() { return m_signature; }
private:
uint32 m_signature;
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ThingTypeList m_itemsType;
ThingTypeList m_creaturesType;
ThingTypeList m_effectsType;
ThingTypeList m_shotsType;
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};
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extern ThingsType g_thingsType;
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#endif