2012-04-13 21:54:08 +02:00
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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef SOUNDSOURCE_H
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#define SOUNDSOURCE_H
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#include "declarations.h"
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2012-07-29 05:34:40 +02:00
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#include "soundbuffer.h"
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2012-04-13 21:54:08 +02:00
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2012-07-29 05:34:40 +02:00
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class SoundSource : public stdext::shared_object
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2012-04-13 21:54:08 +02:00
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{
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2012-04-14 15:15:51 +02:00
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protected:
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2012-06-22 05:14:13 +02:00
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SoundSource(uint sourceId) : m_sourceId(sourceId) { }
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2012-04-14 15:15:51 +02:00
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2012-04-13 21:54:08 +02:00
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public:
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2012-04-14 16:19:58 +02:00
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enum FadeState { NoFading, FadingOn, FadingOff };
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2012-04-13 21:54:08 +02:00
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SoundSource();
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virtual ~SoundSource();
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2012-04-14 15:15:51 +02:00
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virtual void play();
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virtual void stop();
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2012-07-31 05:12:04 +02:00
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virtual bool isBuffering();
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virtual bool isPlaying() { return isBuffering(); }
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2012-04-13 21:54:08 +02:00
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virtual void setLooping(bool looping);
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2012-04-14 15:15:51 +02:00
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virtual void setRelative(bool relative);
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virtual void setReferenceDistance(float distance);
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virtual void setGain(float gain);
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virtual void setPitch(float pitch);
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virtual void setPosition(const Point& pos);
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virtual void setVelocity(const Point& velocity);
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2012-04-14 16:19:58 +02:00
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virtual void setFading(FadeState state, float fadetime);
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2012-04-13 21:54:08 +02:00
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protected:
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2012-04-14 15:15:51 +02:00
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void setBuffer(const SoundBufferPtr& buffer);
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2012-04-14 16:19:58 +02:00
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virtual void update();
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2012-04-13 21:54:08 +02:00
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friend class SoundManager;
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2012-04-14 15:15:51 +02:00
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friend class CombinedSoundSource;
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2012-04-13 21:54:08 +02:00
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2012-06-22 05:14:13 +02:00
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uint m_sourceId;
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2012-04-13 21:54:08 +02:00
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SoundBufferPtr m_buffer;
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2012-04-14 16:19:58 +02:00
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FadeState m_fadeState;
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float m_fadeStartTime;
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float m_fadeTime;
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2012-04-13 21:54:08 +02:00
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};
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#endif
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