tibia-client/src/framework/sound/soundsource.h

70 lines
2.3 KiB
C
Raw Normal View History

/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef SOUNDSOURCE_H
#define SOUNDSOURCE_H
#include "declarations.h"
#include "soundbuffer.h"
class SoundSource : public stdext::shared_object
{
2012-04-14 15:15:51 +02:00
protected:
2012-06-22 05:14:13 +02:00
SoundSource(uint sourceId) : m_sourceId(sourceId) { }
2012-04-14 15:15:51 +02:00
public:
enum FadeState { NoFading, FadingOn, FadingOff };
SoundSource();
virtual ~SoundSource();
2012-04-14 15:15:51 +02:00
virtual void play();
virtual void stop();
2012-07-31 05:12:04 +02:00
virtual bool isBuffering();
virtual bool isPlaying() { return isBuffering(); }
virtual void setLooping(bool looping);
2012-04-14 15:15:51 +02:00
virtual void setRelative(bool relative);
virtual void setReferenceDistance(float distance);
virtual void setGain(float gain);
virtual void setPitch(float pitch);
virtual void setPosition(const Point& pos);
virtual void setVelocity(const Point& velocity);
virtual void setFading(FadeState state, float fadetime);
protected:
2012-04-14 15:15:51 +02:00
void setBuffer(const SoundBufferPtr& buffer);
virtual void update();
friend class SoundManager;
2012-04-14 15:15:51 +02:00
friend class CombinedSoundSource;
2012-06-22 05:14:13 +02:00
uint m_sourceId;
SoundBufferPtr m_buffer;
FadeState m_fadeState;
float m_fadeStartTime;
float m_fadeTime;
};
#endif