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Remove forum from README

Sadly I can't maintain a forum anymore, users should use otland
Eduardo Bart 8 years ago
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      README.md

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@@ -12,7 +12,7 @@ Otclient is written in C++2011, the upcoming C++ standard and heavily scripted i
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 Beyond of it's flexibility with scripts, otclient comes with tons of other features that make possible
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 the creation of new client side stuff in otserv that was not possible before. These include,
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 sound system, graphics effects with shaders, modules/addons system, animated textures,
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-styleable user interface, transparency, multi language, in game lua terminal, an OpenGL 1.1/2.0 ES engine that make possible to
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+styleable user interface, transparency, multi language, in game lua terminal, an OpenGL 1.1/2.0 ES engine that make possible
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 to port to mobile platforms. Otclient is also flexible enough to
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 create tibia tools like map editors just using scripts, because it wasn't designed to be just a
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 client, instead otclient was designed to be a combination of a framework and tibia APIs.
@@ -30,9 +30,7 @@ In short, if you need to compile OTClient, follow these tutorials:
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 ### Need help?
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-Checkout our website at <http://otclient.info> for tutorials and more information.
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-If you have any questions or are looking for more information, please feel free to ask on our official
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-forum at <http://forum.otclient.info> or talk with us at #otclient irc.freenode.net
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+Try to ask questions in [otland](http://otland.net/forum.php) or talk with us at #otclient irc.freenode.net
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 ### Bugs
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@@ -44,8 +42,7 @@ We encourage you to contribute to otclient! You can make pull requests of any im
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 ### Contact
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-You have 3 options, use the [forum](http://forum.otclient.info/), talk directly with us at #otclient irc.freenode.net
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-or send an email directly to the project leader edub4rt@gmail.com
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+Talk directly with us at #otclient irc.freenode.net or send an email directly to the project leader edub4rt@gmail.com
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 ### License
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