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			@ -11,24 +11,22 @@ Otclient is written in C++2011, the upcoming C++ standard and heavily scripted i
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Beyond of it's flexibility with scripts, otclient comes with tons of other features that make possible
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the creation of new client side stuff in otserv that was not possible before. These include,
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sound system, graphics effects with shaders, particle engines, modules/addons system, animated textures,
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sound system, graphics effects with shaders, modules/addons system, animated textures,
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styleable user interface, transparency, multi language, in game lua terminal, an OpenGL 1.1/2.0 ES engine that make possible to
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run on mobile platforms like Android/iPhone/iPad and much more. Otclient is also flexible enough to
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to port to mobile platforms. Otclient is also flexible enough to
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create tibia tools like map editors just using scripts, because it wasn't designed to be just a
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client, instead otclient was designed to be a combination of a framework and tibia APIs.
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### Download
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Daily snapshots of otclient master branch compiled for Windows and protocol 860 is available
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Stable versions of otclient master branch compiled for Windows and Linux is available
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in the [downloads section](https://github.com/edubart/otclient/downloads) of the project's github page.
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For any other platform or protocol you will need to compile the source code. Currently Linux/Windows
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platforms and protocols 8.6x are supported.
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### Compiling
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In short, if you need to compile OTClient, follow these tutorials:
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* [Compiling on Windows](http://otclient.info/tutorials/compiling_on_windows.html)
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* [Compiling on Linux](http://otclient.info/tutorials/compiling_on_linux.html)
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* [Compiling on Windows](https://github.com/edubart/otclient/wiki/Compiling-on-Windows)
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* [Compiling on Linux](https://github.com/edubart/otclient/wiki/Compiling-on-Linux)
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### Need help?
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			@ -42,17 +40,7 @@ Have found a bug? Please create an issue in our [bug tracker](https://github.com
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### Contributing
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We encourage you to contribute to otclient! Please check out
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[our website](http://otclient.info/) for guidelines about how to proceed. Join us!
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We are currently needing help in the following areas:
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* Designing new UI themes or improving the current one
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* Translating the client to other languages
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* Documenting and creating tutorials
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* Scripting new modules or improving the current ones
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* Porting otclient to other otserv protocols (8.54, 8.7, 9.x, etc)
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* Spreading otclient project over the web and bring it to new possible contributors
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* Testing the client itself to report bugs and missing features in our bug tracker
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We encourage you to contribute to otclient! You can make pull requests of any improvement in our github page.
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### Contact
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			@ -64,9 +52,3 @@ or send an email directly to the project leader edub4rt@gmail.com
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Otclient is made available under the MIT License, thus this means that you are free
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to do whatever you want, commercial, non-commercial, closed or open.
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### Donate
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Otclient needs your support, if you really like and use it, please donate. Anyone can donate
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by clicking the Donate button in otclient website. We might prioritize features
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requests from who donate, in this case you can send an email to the project leader.
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