Eduardo Bart
6bce0bd680
Imrove lua engine
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* Allow bound C++ functions to return multiples values to lua with tuples
2012-07-05 09:38:48 -03:00
AndreFaramir
0005119afe
improving minimap
2012-06-26 02:55:33 -03:00
Eduardo Bart
98a1b611bf
Refactor for documentation
2012-06-25 19:19:17 -03:00
Henrique Santiago
39403e612f
Fixes to miniwindows
2012-06-24 09:41:50 -03:00
Eduardo Bart
eec6114b2d
Optimize lua object push
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* Optimize position hash
* Fix minimap reload
2012-06-24 08:20:39 -03:00
Eduardo Bart
fcd6d3cfe9
Minimap fixes
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* Fix infinite loop while loading minimap
* Fix errors in FileStream class
* Remake OTCM map format
* Fixes in UIMap
2012-06-23 12:03:28 -03:00
Eduardo Bart
d39cf361ab
improve minimap
2012-06-22 02:26:22 -03:00
Eduardo Bart
8761220deb
Refactoring and flexibility changes
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* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00
Eduardo Bart
9abac474dd
style adjustment and fixes
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* style adjustments, now window and button style
* fix bug when logging on a tile with too many creatures
* remove deprecated onLogin and onLogout events
2012-05-11 06:17:46 -03:00
Eduardo Bart
788a831f24
bug report module
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* change modules authors and website
* avoid anchors recursivity crash
* update README
2012-05-01 10:06:38 -03:00
Eduardo Bart
ceb051cb75
finally reloadable vip, skills, inventory, chat and minimap
2012-04-27 03:30:54 -03:00
Eduardo Bart
d0b839a4eb
fix warnings and some reloading issues
2012-04-27 01:54:14 -03:00
Eduardo Bart
34091bc48e
implement all needed tr() for localization
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* implement some pt-BR translations
* remove legacy about module
2012-04-26 16:54:16 -03:00
Eduardo Bart
2c53d0b1dc
hide minimap by default
2012-04-09 18:47:29 -03:00
Eduardo Bart
2835a66bab
experimental minimap
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* a lot of rework in MapView
* new APIs for UIMap
2012-04-06 20:15:52 -03:00