29 Commits (26fb35fd4da055fd2f9b7d65fe2ca44160c347fe)

Author SHA1 Message Date
BenDol 547b18db9a Update copyright for 2014
10 years ago
Eduardo Bart 122577a916 Just rename some files
12 years ago
niczkx 4c369bc823 fix compiling on gcc 4.6 (too early to use 4.7.1...)
12 years ago
Eduardo Bart 73769c62e4 Just some refactoring
12 years ago
Eduardo Bart e0431021b5 Huge engine change, replace all std::shared_ptrs
12 years ago
Eduardo Bart d39cf361ab improve minimap
12 years ago
Eduardo Bart 1c7bbaea89 Fix memory leaks
12 years ago
Eduardo Bart 1a7f2a44fc graphics fixes and improvements
12 years ago
Eduardo Bart bb1fb939c4 just fixes
12 years ago
Eduardo Bart bd2faabe99 graphics optimization feature inspirated by diablo3 engine
12 years ago
Eduardo Bart 58d76e255d begin implementing OpenGL 1.0 engine
12 years ago
Eduardo Bart b5a4d31fa7 more graphics optimizations
12 years ago
Eduardo Bart c7469e4454 graphics fixes
12 years ago
Eduardo Bart 01d5fad315 support for OpenGL 2.0
12 years ago
Eduardo Bart 9db7bd2602 rework map rendering
12 years ago
Eduardo Bart 4276bd680d allow use of mipmaps in framebuffers
12 years ago
Eduardo Bart 24aab00431 fix use with, improve move, change icons, improve topbar
12 years ago
Eduardo Bart 9104305f37 update copyright notice
13 years ago
Eduardo Bart 3abbf5255e introduce matrix class and use it
13 years ago
Eduardo Bart 7eead50806 use GLSL shaders
13 years ago
Eduardo Bart f548825faf too many changes to list, many regressions were made, master will be UNSTABLE for a few days
13 years ago
Eduardo Bart 1386064d71 add framebuffer support for old video cards
13 years ago
Eduardo Bart f7eac377e7 restore copyright notice
13 years ago
Eduardo Bart d8cc37afdb reorganize sources
13 years ago
Eduardo Bart 55862b07ad merge total remake
13 years ago
Eduardo Bart 1a81d1520f framebuffer
13 years ago
Eduardo Bart 8ef1b28546 many changes and refactoring
13 years ago
Eduardo Bart c0fce81238 ahn?
13 years ago
Eduardo Bart 1f78f93096 refactoring paths and includes
13 years ago