BenDol
547b18db9a
Update copyright for 2014
10 years ago
Eduardo Bart
0be7bd5360
Implement async dispatcher #221
11 years ago
Eduardo Bart
62cd3d04e1
Update sound engine with some sound fixes
...
* Refactor client module
11 years ago
Eduardo Bart
122577a916
Just rename some files
...
* Fix a server ping issue
12 years ago
Eduardo Bart
fbb3c9933a
Fix audio stopping on buffer underruns
12 years ago
niczkx
4c369bc823
fix compiling on gcc 4.6 (too early to use 4.7.1...)
12 years ago
Eduardo Bart
73769c62e4
Just some refactoring
12 years ago
Eduardo Bart
aed779a2c8
doc and luabinder changes
12 years ago
Eduardo Bart
bd2faabe99
graphics optimization feature inspirated by diablo3 engine
...
* the rendering now consits of two panes
- the background pane (for animated stuff like the map)
- the foreground pane (for steady stuff, like UI)
each pane has it own max FPS and works idependently
this may increase graphics performance on many platforms
12 years ago
Eduardo Bart
c3eae3ba06
bind sound functions and add sample startup music
12 years ago
Eduardo Bart
8e679f2da7
get stereo audo working on linux
12 years ago
Eduardo Bart
c4525059ce
implement basic sound engine using OpenAL
12 years ago